Castle of Illusion
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Revision as of 21:15, 8 November 2013 by Garrbot (talk | contribs) (→[[Save game cloud syncing]]: updated template)
Developers | |
---|---|
Sega Studios Australia | |
Publishers | |
Sega | |
Release dates | |
Windows | September 4, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
General information
Availability
Game data
- Settings are saved in registry instead of configuration files.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- In fullscreen, resolution and refresh rate are preset by the game with oddball values like 1920x1080@30Hz.
- The game supports most resolutions by default. Some resolutions may not display correctly due to non-standard refresh rates. See Other information for a solution.
Anti-aliasing (AA)
- An in game antialiasing option is available. This can be further enhanced by enabling FXAA in your graphics driver.
Input settings
Audio settings
Other information
Unlock frame rate
- The game is locked to 30 FPS.
Instructions |
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Refresh rate
- Running the game in windowed mode uses your desktops resolution refresh rate.
- You can force the refresh rate using a tool like Radeon Pro.
Instructions |
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High input lag
- High controller input lag is caused by the use of a non-standard refresh rate by the game. See Refresh rate for a fix.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI 2600 Nvidia 8600 DirectX 10 compatible | ATI 4850 Nvidia 8800 DirectX 11 compatible |