Difference between revisions of "Card City Nights"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 17:08, 21 February 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Ludosity | |
Engines | |
Unity | |
Release dates | |
Windows | February 14, 2014 |
macOS (OS X) | February 14, 2014 |
Linux | February 14, 2014 |
General information
Availability
Game data
Configuration file and save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/271820/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | Shader model 2 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Debian 6.0 based distros | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | ||
Video card (GPU) | Shader model 2 support |
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