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Call of Duty: World at War

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Revision as of 13:38, 25 February 2012 by Zazaodh (talk | contribs) (Converted System Requirements to new template)

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Call of Duty: World at war runs in DirectX 9, still uses same engine as Call of Duty: Modern Warfare with some tweaks, but not as optimized. So if your PC runs CoD4 on low settings at around 80-100 fps you will probably get -20-30 fps drop in this game.

Version Differences

Game is available in retail and later was released on steam.

Patches

What Patches You Need:

There was 7 patches with 3 map packs.
You need:

  1. 1.2 Patch
  2. 1.2 to 1.4 Patch
  3. 1.4 to 1.5 Patch
  4. 1.5 to 1.6 Patch
  5. 1.6 to 1.7 Patch

Since there was a lot of new maps the complete patch collection is around 3.3 GB in size.

Save Game Data

Configuration

The player configuration text files can be found in APPDATA folder:

%appdata%\Activision\CoDWaW\players\profiles

The files are:

  • config.cfg for singleplayer
  • config_mp.cfg for multiplayer.

Issues and Fixes

Unhandled exception caught

Common fix (Windows 7):

  • Go to Control Panel
  • Open Sound
  • Right click on your default device (Usually speakers) and select properties
  • Click on advanced tab
  • Choose format: 24bit, 4800Hz, Studio quality
  • Apply changes

Common fix (Windows XP):

  • Go to Device Manager
  • Select Sound, Video, Game Controllers
  • DISABLE Unimodem Half-Duplex Audio device

Possible fixes:

  • Disable in-game Voice Chat
  • Plug-in microphone
  • Set compatibility mode to XP SP2

Missing profiles

  • Go to your savegame folder and open profiles
  • Create a folder and name it whatever you want
  • Create active.txt file (still in profile folder) and inside write name of that new folder you made
  • Optional: make active.txt read-only

Performance Improvements

There are many user created configs for better FPS available, one of the popular ones is:

System Requirements

Template:SysReq