Blocks That Matter
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Swing Swing Submarine |
Windows |
August 20, 2011 |
macOS (OS X) |
August 20, 2011 |
Linux |
September 7, 2011 |
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General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System |
Location |
Windows |
<path-to-game>\Blocks That Matter Save\[Note 1] %USERPROFILE%\Documents\BlocksThatMatterUserDatas\Blocks That Matter Save\ |
macOS (OS X) |
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Linux |
~/.BlocksThatMatterUserDatas/ |
Video settings
{{Video settings
|wsgf link = http://www.wsgf.org/dr/blocks-matter/en
|widescreen wsgf award = gold
|multimonitor wsgf award = limited
|ultrawidescreen wsgf award = unsupported
|4k ultra hd wsgf award = incomplete
|widescreen resolution = true
|widescreen resolution notes=
|multimonitor = hackable
|multimonitor notes = Vert- in behavior. See the WSGF entry.
|ultrawidescreen = false
|ultrawidescreen notes = Pillarboxed.
|4k ultra hd = unknown
|4k ultra hd notes =
|fov = false
|fov notes =
|windowed = true
|windowed notes = Limited resolution settings; see Windowed to set it manually.
|borderless windowed = hackable
|borderless windowed notes = See Windowed to set the resolution, then use a borderless method.
|anisotropic = n/a
|anisotropic notes =
|antialiasing = false
|antialiasing notes =
|vsync = hackable
|vsync notes = Disable it by setting the vsync
value to 0 in [[#Game data|DisplayOptions .
|60 fps = true
|60 fps notes =
|120 fps = true
|120 fps notes = May require disabling vsync in [[#Game data|DisplayOptions .
|hdr = unknown
|hdr notes =
|color blind = false
|color blind notes =
}}
Edit DisplayOptions.xml[citation needed]
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- Go to the configuration file(s) location.
- Open
DisplayOptions.xml .
- Set the
fullscreen value to 0.
- Set the values of
windowedWidth and windowedHeight to the desired resolution.
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Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Traditional Chinese |
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Czech |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Turkish |
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Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
1.2 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP |
7 |
Processor (CPU) |
Intel Pentium 4
| Intel Core 2 |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
250 MB |
400 MB |
Video card (GPU) |
128 MB of VRAM DirectX 9.0c compatible
| 256 MB of VRAM |
macOS (OS X) |
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Minimum |
Recommended |
Operating system (OS) |
Leopard |
Snow Leopard |
Processor (CPU) |
Intel Core 2 | |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
250 MB |
400 MB |
Video card (GPU) |
Intel HD Graphics
| AMD Radeon HD |
Linux |
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Minimum |
Recommended |
Operating system (OS) |
Ubuntu 12.10 | |
Processor (CPU) |
Intel Core 2 | |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
250 MB |
400 MB |
Sound (audio device) |
Integrated chipset OpenAL compatible | |
Notes
References