Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
(Alexander Bruce == Demruth) |
m (misc. fixes) |
||
Line 6: | Line 6: | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 3}} | {{Infobox game/row/engine|Unreal Engine 3}} | ||
− | | | + | |release dates= |
{{Infobox game/row/date|Windows|January 31, 2013}} | {{Infobox game/row/date|Windows|January 31, 2013}} | ||
|steam appid = 219890 | |steam appid = 219890 | ||
Line 110: | Line 110: | ||
==Input settings== | ==Input settings== | ||
− | {{Input | + | {{Input settings |
− | | | + | |key remap = hackable |
− | | | + | |key remap notes = See [[#Remapping|Remapping]]. |
− | | | + | |acceleration option = false |
− | | | + | |acceleration option notes = |
− | | | + | |mouse menu = unknown |
− | | | + | |mouse menu notes = |
+ | |invert mouse y-axis = unknown | ||
+ | |invert mouse y-axis notes = | ||
+ | |controller support = false | ||
+ | |controller support notes = | ||
+ | |full controller = unknown | ||
+ | |full controller notes = | ||
+ | |controller remap = unknown | ||
+ | |controller remap notes = | ||
+ | |invert controller y-axis = unknown | ||
+ | |invert controller y-axis notes= | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
}} | }} | ||
Line 153: | Line 165: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS | + | |minOS = XP SP2, Vista, 7 |
− | |minproc = 2.0+ GHz or better (dual core recommended) | + | |minproc = 2.0+ GHz or better (dual core recommended) |
− | |minmem | + | |minmem = 2 GB |
− | |minHD | + | |minHD = 1 GB |
− | |minGPU = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX:9.0c | + | |minGPU = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX:9.0c |
}} | }} | ||
{{References}} | {{References}} | ||
− | |||
− |
Revision as of 10:17, 25 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Alexander Bruce | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 31, 2013 |
Key points
- Only available on Steam, however the developer plans on bringing it to other platforms once the Steam version is stable[1]
- The developer also plans to port Antichamber to Mac OS X once the Windows version is stable[1]
- Developer has released his own 'Issues and temporary workarounds' guide
- Only supports one save at a time[1]
General information
- Antichamber Website
- Steam Community Discussions
- Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber
Availability
Improvements
Skip Unreal Engine video
Instructions |
---|
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]
Issues fixed
Crashes at Unreal logo
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX:9.0c |
References
- ↑ 1.0 1.1 1.2 Antichamber FAQ - Steam Community Discussions for Antichamber
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedIssues
Categories:
- Pages with reference errors
- Pages needing cover images
- Windows
- Games
- Invalid section order
- Invalid template usage (Fixbox)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)