Difference between revisions of "All Our Asias"
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===API=== | ===API=== | ||
{{API | {{API | ||
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|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 00:16, 25 April 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Sean Han Tani | |
Publishers | |
Analgesic Productions | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | February 7, 2018 |
macOS (OS X) | February 7, 2018 |
Linux | February 7, 2018 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2-core 2.0 GHz | |
System memory (RAM) | 2000 MB | |
Hard disk drive (HDD) | 200 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10 | |
Processor (CPU) | 2-core 2.0 GHz | |
System memory (RAM) | 2000 MB | |
Hard disk drive (HDD) | 200 MB |
Notes
References
- ↑ Verified by User:Baronsmoki on 2019-04-24