Difference between revisions of "AironBall: The Floating Lands"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/developer|Digital Airony}} | {{Infobox game/row/developer|Digital Airony}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Silicon Echo}} | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows|July | + | {{Infobox game/row/date|Windows|July 21, 2017}} |
|steam appid = 663260 | |steam appid = 663260 | ||
|steam appid side = | |steam appid side = | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
|gog galaxy = | |gog galaxy = | ||
|gog galaxy notes = | |gog galaxy notes = | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = HD 5670 | + | |minGPU = ATI Radeon HD 5670 |
|minDX = 9.0c | |minDX = 9.0c | ||
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|recRAM = | |recRAM = | ||
|recHD = | |recHD = | ||
− | |recGPU = R7 360 | + | |recGPU = AMD Radeon R7 360 |
|recDX = 11 | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:34, 4 May 2019
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Developers | |
---|---|
Digital Airony | |
Publishers | |
Silicon Echo | |
Release dates | |
Windows | July 21, 2017 |
Airon Ball | |
---|---|
Airon Ball | 2017 |
AironBall: The Floating Lands | 2017 |
AironBall: The Loop | 2017 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/663260/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/663260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Dual Core 3.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | ATI Radeon HD 5670 DirectX 9.0c compatible | AMD Radeon R7 360 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (663260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.