Difference between revisions of "Adventure Time: Finn and Jake Investigations"
From PCGamingWiki, the wiki about fixing PC games
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|subtitles = yes | |subtitles = yes | ||
|notes = | |notes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9, 10, 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = true |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Windows 7/8/8.1/10 (64 bit) |
− | |minCPU = Intel | + | |minCPU = Intel Celeron G1820 | AMD A4-7300 |
|minCPU2 = AMD X2 | |minCPU2 = AMD X2 | ||
− | |minRAM = | + | |minRAM = 2 GB |
− | |minHD = | + | |minHD = 4.5 GB |
− | |minGPU = NVIDIA GeForce 7900 | + | |minGPU = NVIDIA GeForce GT 710 or GeForce GT 7900 |
− | |minGPU2 = AMD Radeon | + | |minGPU2 = AMD Radeon R5 330 or Radeon HD 4650 |
− | |minVRAM = | + | |minVRAM = 1 GB |
− | |recOS = 7 | + | |recOS = Windows 7/8/8.1/10 (64bit) |
− | |recCPU = | + | |recCPU = Intel Core i3 6100 | AMD FX-6300 |
− | |recRAM = | + | |recRAM = 4 GB |
− | |recHD = | + | |recHD = 4.5 GB |
− | |recGPU = NVIDIA | + | |recGPU = NVIDIA GeForce GTX 660 | AMD Radeon R7 265 |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 12:03, 30 October 2016
Developers | |
---|---|
Vicious Cycle Software | |
Publishers | |
Little Orbit | |
Engines | |
Vicious Engine 2 | |
Release dates | |
Windows | December 1, 2015 |
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/369300/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/369300/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10, 11 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 7/8/8.1/10 (64 bit) | Windows 7/8/8.1/10 (64bit) |
Processor (CPU) | Intel Celeron G1820 AMD X2 |
Intel Core i3 6100 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4.5 GB | 4.5 GB |
Video card (GPU) | NVIDIA GeForce GT 710 or GeForce GT 7900 AMD Radeon R5 330 or Radeon HD 4650 1 GB of VRAM | NVIDIA GeForce GTX 660 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (369300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.