Difference between revisions of "3SwitcheD"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Field of view (FOV)|Field of view (FOV)]] for vertical aspect ratio direction. |
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
Line 97: | Line 97: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Change FOV with hex edit|ref={{cn|date=May 2019}}|fix= | ||
+ | '''Original method''': | ||
+ | # Open <code>3SwitcheD.exe</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Go to offset <code>0x1F7FD6</code> and replace bytes with <code>E8 23 B3 09 00</code>, then inject the array in <code>0x2932FE</code> with <code>D9 44 24 04 D9 E8 D9 E8 DE C1 DE F9 D9 F2 D9 C9 C7 44 24 04 39 8E E3 3F F3 0F 10 44 24 08 0F 2F 44 24 04 73 08 D8 74 24 08 D8 4C 24 04 C7 44 24 04 00 00 80 3F D8 74 24 04 D9 C9 D9 F3 D9 E8 D9 E8 DE C1 DE C9 D9 5C 24 04 E9 84 E1 DC FF</code>. | ||
+ | # With the conditional Aspect Ratio, replace <code>39 8E E3 3F</code> with bytes representing the limit of horizontal aspect ratio. | ||
+ | # For the FOV, replace <code>00 00 80 3F</code> with bytes representing your float value multiplier in Little Endian. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Use this online [http://gregstoll.dyndns.org/~gregstoll/floattohex/ float to hex converter]. | ||
}} | }} | ||
Revision as of 07:34, 24 May 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
Release dates | |
Windows | March 29, 2012 |
macOS (OS X) | March 29, 2012 |
Key points
- Various users are reporting that the game is unplayable, there is currently no known solution to the issue.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Steam |
- All versions require Reality Pump DRM (activation limit unknown) - currently renders the game unplayable.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/206610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/206610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 4.7 GB available. |
Video settings
Change FOV with hex edit[citation needed] |
---|
Original method:
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish |
Issues unresolved
Game won't launch
- Many users are reporting that the game is unplayable because the activation servers the game's DRM uses are down. No fix has been found.[1]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0 compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Mac 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 128 MB of VRAM Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/206610/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (206610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.