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Silent Storm

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Silent Storm
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Developers
Nival Interactive
Publishers
JoWooD Entertainment
Nordic Games
Release dates
Windows November 7, 2003
Silent Storm on Wikipedia

Key Points

GOG.com fixes issues caused by 64-bit OSes using 4+ GB RAM.
Issues with shadows and reflections on modern GPUs can be fixed if using WineD3D.
Shadows and reflections do not appear correctly on modern GPUs.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Unsupported video card

Instructions

Incorrect shadows and reflections

When using modern GPUs, in-game shadows will render incorrectly, either being completely absent or misshapen, and reflections on shiny surfaces (i.e. windows, car bodies, etc) will be completely absent. However, this can be fixed if you use WineD3D, the standalone rendering component of Wine, the Windows compatibility layer for Linux.

  1. Download the latest version of the WineD3D installer, wined3d.exe, from http://gnu.mirrors.pair.com/savannah/savannah//wined3d/latest/
  2. Using an archive extraction tool like 7-Zip or WinRAR, open wined3d.exe.
  3. Open the %SYSDIR directory and extract the following files to the root installation folder of Silent Storm:
  • d3d9.dll
  • libwine.dll
  • wined3d.dll

You will now have correctly-rendered shadows and reflections in-game.

This fix also applies to Silent Storm: Sentinels.
Even with this fix, shadows cast by buildings may still occasionally appear incorrect. This is normal behavior due to how the render engine used in the Silent Storm series renders building shadows.

System requirements

Windows
Minimum
Operating system (OS) 98, 2000, ME, XP
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) 32 MB video card which supports Direct X 9.0

References