Space Pirates and Zombies
Developers | |
---|---|
Minmax Games | |
Engines | |
Torque | |
Release dates | |
Windows | August 15, 2011 |
macOS (OS X) | July 12, 2012 |
Linux | September 18, 2012 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
Configuration file and save game data location
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games. |
Video settings
Multi-monitor
Instructions |
---|
Input settings
Issues fixed
Lag and Stuttering with Catalyst 12.3
Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "Direct X Compatibility Mode" in the startup options
Steam startup failure
Some users report putting Steam into to offline mode and launching the game will allow normal use.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 256MB of VRAM OpenGL 3.0 compatible DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 500 MB |