Mini Ninjas
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
IO Interactive | |
macOS (OS X) | Robosoft Technologies |
Publishers | |
Square Enix | |
OS X | Feral Interactive |
Engines | |
Glacier | |
Release dates | |
Windows | September 15, 2009 |
macOS (OS X) | July 8, 2010 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v07.40.0006 DRM. | |||
Publisher website | Five machines limit. | |||
Green Man Gaming | ||||
Mac App Store | ||||
Steam |
Essential improvements
Skip intro videos
Skip Intro[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Eidos\Mini Ninjas\main.ini |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/35000/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Eidos\Mini Ninjas\playerprofiles.bin |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/35000/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Edit main.ini[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
French | ||||
German | ||||
Spanish | ||||
Dutch | ||||
Russian | Fan translation. Available here. |
Changing the language
Instructions[citation needed] |
---|
locale=english Notes
|
Issues unresolved
Micro stuttering
It seems certain motherboards/chipsets combinations can cause the game to stutter every second or two, depending also on the connected HID Devices (keyboards, mouse etc.). There is no known fix other than changing motherboard and chipset or try to unplug or disable the affected hardware.[1]
Issues fixed
No sound during gameplay
- This is caused by a missing or outdated OpenAL installation.
Instructions[citation needed] |
---|
Install OpenAL and restart the game. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 3.2 GHz |
Intel or AMD Athlon Dual Core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | ATI Radeon X1300 Nvidia GeForce 6600 | ATI Radeon X1300 Nvidia GeForce 6600 512 MB of VRAM Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5.8 | 10.6.3 |
Processor (CPU) | Intel 1.4 GHz | Intel 2.4 GHz |
System memory (RAM) | 1 GB | 3 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 8 series ATI Radeon HD 2000 series 128 MB of VRAM | 512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (35000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Micro lag every 4 seconds - Steam Community - last accessed on 2017-3-27