Opus Magnum
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Developers | |
---|---|
Zachtronics | |
Release dates | |
Windows | December 7, 2017[1] |
macOS (OS X) | December 7, 2017[1] |
Linux | December 7, 2017[1] |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Opus Magnum\config.cfg %USERPROFILE%\Documents\My Games\Opus Magnum\<user-id>\config.cfg |
macOS (OS X) | |
Linux | $HOME\.local\share\Opus Magnum\config.cfg |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Opus Magnum\ %USERPROFILE%\Documents\My Games\Opus Magnum\<user-id>\ |
macOS (OS X) | |
Linux | $HOME\.local\share\Opus Magnum |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 10 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 600 MB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04 | SteamOS |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | OpenGL 3.0 compatible |