Special K
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Revision as of 17:51, 6 April 2018 by Aemony (talk | contribs) (→Global (system-wide): Added 'Enable for non-Steam games' fixbox)
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Key points
- Extensive game modifying framework allowing for various in-depth tweaking of a game. The focus is primarily on the graphics pipeline but it also includes various features such as input device blocking/configuring, etc.
- As with other third-party stuff, Special K can have an adverse effect if used in multiplayer titles where anti-cheat protection exist!
- Includes a number of game-specific changes and optimizations, although minor ones are not exposed.
- Supports multiple graphics APIs as well as injection methods, making it compatible with a lot of games.
- Does not support DirectX 10.
General information
Installation
Global (system-wide)
- Allows Special K to inject automatically in all Steam games/applications it detects, as well as non-Steam games the user manually allows.
- Stop the global injection before playing a multiplayer game where Special K might have an adverse effect.
Install the global injector of Special K: |
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Notes
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Enable for non-Steam games: |
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Local (game-specific)
- Installs Special K for a specific game, making it possible to use with said game without having global injection enabled.
- Use at own risk in multiplayer games where Special K might have an adverse effect.
Convert global injection to local wrapper DLLs: |
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Manually install local wrapper DLLs: |
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Video settings
- Compatibility for features varies for games; most usually works, but at times a game might not function properly with some. Hold down Ctrl+⇧ Shift while launching a game if you need to reset the config file of Special K.
Windowed
Force window mode for games that do not natively support it: |
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Borderless fullscreen windowed
Force borderless fullscreen windowed for games that do not natively support it: |
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Refresh rate (Hz)
Force a custom refresh rate: |
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Scan type
- Controls if the game outputs in progressive or interlaced scanning. This is normally more relevant for a television than a computer monitor, as typically computer monitors only support progressive display modes.
- This override should only be used if the game does not properly output to the correct scan mode.
Force a custom scanning method: |
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Input settings
Mouse locking
Lock the mouse to the game window for games that do not natively support it: |
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