Waking Mars
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/linporter
Developers | |
---|---|
Tiger Style Games | |
Release dates | |
Windows | November 8, 2012 |
macOS (OS X) | November 8, 2012 |
Linux | November 8, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Purchase via Humble Widget. Also includes the Android version. | |||
GOG.com | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file and save game data location
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish |
Issues unresolved
OS X
- Retina displays currently not supported in full-screen.
Issues fixed
Game crashes with error "assert – glGenBuffers_ptr != 0" (Windows)
Game crashes on startup[citation needed] |
---|
|
Game shows up stretched across the screens in a multi-monitor setup and is unplayble (Linux)
Game is stretched across screens, unplayable[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with framebuffer extensions) |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with framebuffer extensions) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with framebuffer extensions) |
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Pages needing references
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)