Press X to Not Die
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Developers | |
---|---|
All Seeing Eye Games | |
Engines | |
FNA | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Special Edition Content |
Game data
Configuration file and save game data location
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Dual Core | Quad Core |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 800x600 or higher DirectX 9.0c compatible | 1920x1080 |