Project Freedom
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
CI Games | |
Publishers | |
North America | Merscom |
Engines | |
Impact 2 | |
Release dates | |
Windows | November 9, 2004 |
Key points
- Also known as Space Interceptor in North America and Starmageddon 2 in some other countries.
- Flying into particles causes lots of lag. Try not to be immediately next to and looking at an enemy you want to blow up.
- Motion blur only works on some newer versions of the game (e.g. French, German, and Italian versions on Steam)
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- The DRM on the Steam version is sort of weird. The outer DRM on the executable is Steam DRM, and the inner DRM is an odd hand-written-assembly wrapper with a disabled disc check. In any case, the actual game EXE is not encrypted and can be extracted and run without Steam.
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34810/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/34810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Using a non 4:3 resolution will cause stretching.
- Widescreen resolutions cannot be set in-game. You must do it through the Registry.
Instructions |
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Windowed
- This game has no native windowed support.
- An unofficial patch has been made to run the game in windowed mode.
Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | ||||
Russian | ||||
French | ||||
German | ||||
Italian |
Issues unresolved
Sound replay on hitch
- If the game hitches, the audio engine will periodically replay a small portion of sound about a second or so back. The problem disappear after a level change and until the next hitch.
Issues fixed
Game crashes due to missing codecs
- The game may crash on Windows Vista and later because it can't decode the movies properly. This issue manifests itself as sudden exiting after seeing the menu loading screen.
- This can be fixed by either using a dummy
mpeg.dll
or removing the video files.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Showing frame rate
- You can show frame rate while in-game by enabling cheats (type "TIPS" at any time; don't mind the pause menu popping up) and pressing F.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | 98, 2000, ME, XP |
Processor (CPU) | Intel Pentium III 700MHz | 1600 MHz Athlon XP or P4 class |
System memory (RAM) | 256 MB | 256 MB |
Hard disk drive (HDD) | 420 MB | 420 MB |
Video card (GPU) | ATI Radeon 7500 Nvidia GeForce 2 32 MB of VRAM | ATI Radeon 9500 PRO Nvidia GeForce 5600FX 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (34810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.