Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Gaijin Games | |
Engines | |
Atrophy | |
Release dates | |
Windows | February 26, 2013 |
macOS (OS X) | February 26, 2013 |
Linux | February 26, 2013 |
Reception | |
Metacritic | 85 |
IGDB | 87 |
Taxonomy | |
Modes | |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Genres | Music/rhythm, Platform |
Series | Bit.Trip |
Bit.Trip | |
---|---|
Bit.Trip Beat | 2010 |
Bit.Trip Runner | 2011 |
Bit.Trip Core | 2012 |
Bit.Trip Void | 2012 |
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien | 2013 |
Bit.Trip Fate | 2013 |
Bit.Trip Flux | 2014 |
Runner3 | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Amazon.com | ||||
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Mac App Store (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Good Friends Character Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gaijin Games\Runner2 |
macOS (OS X) | ~/Library/Application Support/Gaijin Games/Runner2/ |
Linux | ~/.config/gaijin_games/runner2/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gaijin Games\Runner2 |
macOS (OS X) | ~/Library/Application Support/Gaijin Games/Runner2/ |
Linux | $XDG_DATA_HOME/gaijin_games/runner2/ |
Steam | <Steam-folder>/userdata/<user-id>/218060/remote/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Minor periodical freezing
- The game might freeze while in-game every 6–7 seconds making it virtually impossible to play.
Disable Steam overlay[citation needed] |
---|
Game defaults to 50Hz with VSync
- On some graphics card/display combinations, the game will incorrectly default to 50Hz with VSync enabled, causing juddering or tearing in full-screen mode.
Add "@ 60 Hz" to the resolution line in the game's config file |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [citation needed] | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 850 MB | |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon HD 4000 series DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 850 MB | |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon HD 4000 series |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 LTS, Ubuntu 16.04 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 850 MB | |
Video card (GPU) | Nvidia GeForce 8000 series ATI Radeon HD 4000 series |