Urban Tale
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Revision as of 15:54, 15 January 2020 by 2a00:ee2:1705:6d00:c1cf:e9b:d46c:7694 (talk) (→Save game cloud syncing)
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Developers | |
---|---|
PIKSLI.COM | |
Release dates | |
Windows | December 2, 2019 |
macOS (OS X) | December 19, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\Piksli.com\Urban Tale\ |
macOS (OS X) | $HOME/.config/Piksli.com/Urban Tale/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1000770/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\LocalLow\Piksli_com\Urban Tale\ |
macOS (OS X) | $HOME/.config/Piksli_com/Urban Tale/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1000770/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | 2 Ghz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 256 mb video memory, shader model 3.0+ DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Mac 10.10+ | |
Processor (CPU) | 2 Ghz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 256 mb video memory, OpenGL 2 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1000770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.