Difference between revisions of "Glossary:Quick time events"
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m (Andytizer moved page Glossary:QTE to Glossary:Quick time events) |
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Revision as of 22:25, 30 April 2020
Definition | |
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Games with Quick Time Events ask the player to react to prompts on the screen to progress. A small time window is provided for a single, exact key or button to be pressed. Contrary to Timed Input games where such gameplay forms the entire game, Quick Time Events are small events in addition to very different gameplay which forms that majority of the gameplay. Examples include QTEs in God of War or Telltale's The Walking Dead, even when they only form 1% of the entire gameplay. | |
Notes | |
MobyGames |