Difference between revisions of "Die Hard: Nakatomi Plaza"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) m (Added MobyGames) |
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Force via [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|GPU control panel]].<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]]. | |antialiasing notes = Force via [[Glossary:Anti-aliasing (AA)#Forcing Anti-Aliasing|GPU control panel]].<br/>Nvidia users can force [[SGSSAA]] in [[Nvidia Profile Inspector]]. | ||
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = Enable by default (Tested on Dgvoodo2) |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = [[Frame rate capping]] is recommended. | + | |60 fps notes = [[Frame rate capping]] is recommended.Or use dgvoodoo and set to monitor 60hz |
|120 fps = false | |120 fps = false | ||
|120 fps notes = Too high frame rate makes the game unplayable. | |120 fps notes = Too high frame rate makes the game unplayable. |
Revision as of 22:27, 1 March 2020
Developers | |
---|---|
Piranha Games | |
Publishers | |
Sierra Entertainment | |
Fox Interactive | |
Engines | |
Lithtech 2.0 | |
Release dates | |
Windows | April 22, 2002 |
Die Hard | |
---|---|
Die Hard | 1989 |
Die Hard 2: Die Harder | 1992 |
Die Hard Trilogy | 1996 |
Die Hard Trilogy 2: Viva Las Vegas | 2000 |
Die Hard: Nakatomi Plaza | 2002 |
Key points
- Some minor gameplay improvements and fixes made in Improved Edition.
Availability
- Only second hand copies available.
Essential improvements
Patches
Skip intro videos
Disable movies[citation needed] |
---|
|
Improved Edition
Gameplay fixes and improvements |
---|
Die Hard: Nakatomi Plaza (Improved Edition)
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video settings
Widescreen resolution
Enable widescreen resolution via config file[citation needed] |
---|
"screenwidth" "1920" "screenheight" "1080" "Renderer" "DirectDraw HAL" "fovx" "106" "fovxinterface" "106" "fovyuwmax" "124" Notes
|
Windowed
Enable windowed mode via config file[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Models of characters not being rendered properly
Install Patch 1.04[citation needed] |
---|
Black Screen Under Water
Use dgVoodoo 2
|
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium II - 400 MHz | Intel Pentium III - 700 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 660 MB | 860 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8.0a compatible | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).