Difference between revisions of "Initial D: Mountain Vengeance"
From PCGamingWiki, the wiki about fixing PC games
(added res fix, as well as controller fix (from midnight club 2 page)) |
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{{ii}}Based on the TOKYOPOP dub of the anime, and thus uses the dub's names and soundtrack. | {{ii}}Based on the TOKYOPOP dub of the anime, and thus uses the dub's names and soundtrack. | ||
{{ii}}Released only in North America. | {{ii}}Released only in North America. | ||
− | {{--}}Limited video options; only two (800x600, 1024x768) screen resolutions. | + | {{--}}Limited video options; only two (800x600, 1024x768) screen resolutions. See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
'''General information''' | '''General information''' | ||
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|ultrawidescreen = false | |ultrawidescreen = false | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
|fov = false | |fov = false | ||
|fov notes = Has three separate viewing angles. | |fov notes = Has three separate viewing angles. | ||
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|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = See [[#Borderless Windowed|Borderless Windowed]]. | |borderless windowed notes = See [[#Borderless Windowed|Borderless Windowed]]. | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = On/Off. | |antialiasing notes = On/Off. | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Increase Rendering Resolution=== | ||
+ | {{Fixbox|description=Play at 1080p or higher|fix= | ||
+ | # Download ''[http://dege.freeweb.hu/ dgVoodoo]''. | ||
+ | # Extract <code>dgVoodooCpl.exe</code> and <code>dgVoodoo.conf</code> to {{p|game}}, where <code>InitialD.exe</code> resides. | ||
+ | # Open the <code>MS</code> folder in the dgVoodoo zip and extract <code>DDraw.dll</code>, <code>D3DImm.dll</code>, and <code>D3D8.dll</code> to {{p|game}}, again where <code>InitialD.exe</code> resides. | ||
+ | # Open <code>dgVoodooCpl.exe</code>. | ||
+ | # Make sure the '''Config folder / Running instance''' is set to {{p|game}}, it may already be there by default. | ||
+ | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. | ||
+ | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. | ||
+ | # Optional: under '''Texturing''', set '''Filtering''' to '''Force anisotropic 16x''' and set '''Antialiasing (MSAA)''' to '''8x''' to enable anisotropic filtering and antialiasing respectively. | ||
+ | # Click '''Apply''' and exit the program. | ||
}} | }} | ||
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|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
− | |controller support notes = | + | |controller support notes = Only DInput. |
− | |full controller = | + | |full controller = false |
− | |full controller notes = | + | |full controller notes = Some options can only be toggled by KB/M, intro videos cannot be skipped with controller. |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Some buttons cannot be properly remapped. |
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = hackable |
− | |xinput controllers notes = | + | |xinput controllers notes = See [[#Controller support|Controller support]]. |
|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
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|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
− | |other button prompts notes= | + | |other button prompts notes= Game uses generic button names, ie "Button A". |
− | |controller hotplug = | + | |controller hotplug = false |
− | |controller hotplug notes = | + | |controller hotplug notes = When controller is unplugged, the game will input randomly until it's plugged back in. |
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Controller|Controller support]]=== | ||
+ | {{Fixbox|description=Fix button assignment|fix= | ||
+ | # Download and run [https://sites.google.com/site/0dd14lab/xinput-plus XInput Plus]. | ||
+ | # Set the "Target Program" to mc2.exe. | ||
+ | # Go to "DirectInput" and check "Enable DirectInput Output". | ||
+ | # Assign LT/RT to Button 11/12. | ||
+ | # Click Apply, this will install DLL files in the installation folder. | ||
}} | }} | ||
Revision as of 23:20, 10 September 2018
Developers | |
---|---|
Canopy Games | |
Publishers | |
ValuSoft | |
Release dates | |
Windows | February 24, 2004 |
Initial D | |
---|---|
Initial D: Ryosuke Takahashi's Fastest Typing Theory | 2000 |
Initial D Second Stage: Fastest Typing in Kanto Project | 2001 |
Initial D: Mountain Vengeance | 2004 |
Key Points
- Based on the TOKYOPOP dub of the anime, and thus uses the dub's names and soundtrack.
- Released only in North America.
- Limited video options; only two (800x600, 1024x768) screen resolutions. See Increase Rendering Resolution.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | CD-ROM used only for installation. |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\cfg[Note 1] |
- Editing files doesn't seem to change anything.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves[Note 1] |
- Save files are encrypted.
Video settings
Increase Rendering Resolution
Play at 1080p or higher |
---|
|
Borderless Windowed
Play in Borderless Windowed mode |
---|
|
Input settings
Controller support
Fix button assignment |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, XP | |
Processor (CPU) | Pentium III 500MHz | Pentium III 600MHz |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 375 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Sound (audio device) | DirectX8.1 Compliant Sound Card | |
Other | 4X CD-ROM Drive | Wheel/Joystick or other game controller |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).