Difference between revisions of "Space Invaders (1999)"
From PCGamingWiki, the wiki about fixing PC games
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# Open <code>dgVoodooCpl.exe</code>. | # Open <code>dgVoodooCpl.exe</code>. | ||
# Make sure the 'Config folder / Running instance' is set to {{p|game}}, it may already be there by default. | # Make sure the 'Config folder / Running instance' is set to {{p|game}}, it may already be there by default. | ||
− | # In the 'General' tab, set 'Adapter(s) | + | # In the '''General''' tab, set '''Adapter(s) to use / enable''' to your current graphics card, '''Appearance''' to '''Full Screen''', and '''Scaling mode''' to either '''Stretched, keep Aspect Ratio''' or '''Stretched, 4:3 Aspect Ratio'''. |
− | # In the 'DirectX' tab, make sure 'Disable and passthru to real DirectX' is unchecked, and set 'Resolution' to 'Max'. You can uncheck 'dgVoodoo Watermark' if you wish. | + | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution' to 'Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. |
− | # Click 'Apply' and exit the program. | + | # Click '''Apply''' and exit the program. |
− | # Start <code>Invaders.exe</code> and set 'Device' to 'dgVoodoo DirectX Wrapper' and 'Mode' to 'Hardware Renderer'; resolution doesn't need to be changed. | + | # Start <code>Invaders.exe</code> and set '''Device''' to '''dgVoodoo DirectX Wrapper''' and '''Mode''' to '''Hardware Renderer'''; resolution doesn't need to be changed. |
{{--}} Causes a single horizontal line to appear towards the top quarter of the screen, may become distracting as time goes on. | {{--}} Causes a single horizontal line to appear towards the top quarter of the screen, may become distracting as time goes on. | ||
}} | }} |
Revision as of 21:30, 10 September 2018
Developers | |
---|---|
Z-Axis Games | |
Publishers | |
Activision | |
Release dates | |
Windows | October 5, 1999 |
Key points
- Based on the PlayStation version.
- Resolution is locked at 640x480; limited video options. See Increase Rendering Resolution.
- Frame rate is capped at 31 FPS.
- Instability and poor performance on modern Windows; see Issues fixed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Windowed
Play in Windowed mode |
---|
|
Increase Rendering Resolution
Play at 1080p or higher |
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|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | US/UK release. | |||
German | German release. |
Issues fixed
- When you attempt to start the game on newer versions of Windows, the game will hang and crash your whole computer upon reaching the title screen, forcing a system reset.
Instructions |
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|
Poor game performance
- When using software rendering mode, the game will suffer from significant slowdown if a lot of action occurs on screen, such as multiple aliens exploding.
Instructions |
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Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Installer claims that "Space Invaders is only compatible with Windows 95 and Windows 98 operating systems."
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 150 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 70 MB | 170 MB |
Video card (GPU) | PCI or AGP video card 16-bit High Color 2 MB of VRAM | Direct-3D-compatible 3D Accelerator |
Sound (audio device) | 100% Windows 95/98 compatible sound card | |
Other | 4x Speed CD-ROM 100% Windows 95/98 compatible mouse |
Microsoft Direct Input supported Joystick or gamepad (optional) |