Difference between revisions of "Command & Conquer: Red Alert"
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=General Information= | =General Information= | ||
==Open-source implementation== | ==Open-source implementation== | ||
− | [http://openra.res0l.net/ OpenRA] is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is | + | [http://openra.res0l.net/ OpenRA] is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is very well-supported. However, it's multiplayer-only and music has to be put separately into its Aplication Data folder. |
==Multiple languages== | ==Multiple languages== | ||
− | C&C patch also supports multiple languages. They can be found [http://redalert95.tk/ here] under language packs section | + | C&C patch also supports multiple languages. They can be found [http://redalert95.tk/ here] under language packs section. Currently available languages are (besides English) German, French, Spanish and Russian. |
− | == | + | ==Mods== |
− | There are some total conversions of the game that are quite neat | + | Mods for this game are scarce, but there are some that are quite neat. [http://cnc-comm.com/community/index.php?topic=2136.0 Command & Conquer: Classic Revolution) is an Aftermath mod that tries to capture the classic feel of Command & Conquer, while also bringing a whole new game. Some of the mods can be found at the [http://ra.afraid.org/html/downloads/mods.html Red Alert Archive]. |
+ | There are also some total conversions of the game that are quite neat like a Red Alert 3 conversion called [http://theredalert.cnclabs.com/download.aspx The Red Alert]. | ||
==Maps== | ==Maps== | ||
− | Red Alert has support for external maps, both multiplayer and singleplayer. Links for them is at the beginning of this article | + | Red Alert has support for external maps, both multiplayer and singleplayer. Links for them is at the beginning of this article. There's even a map creator you can find [https://github.com/Iran/RAED-Standalone/blob/master/RAED%20Standalone.zip here]. |
− | + | = System Requirements = | |
{{SysReq_BaseTemplate | {{SysReq_BaseTemplate | ||
|OSfamily_ = Windows | |OSfamily_ = Windows | ||
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}} | }} | ||
− | == References | + | = See Also = |
+ | * [[Command & Conquer: The First Decade]] | ||
+ | |||
+ | = References = | ||
<references/> | <references/> | ||
[[Category:Windows]] | [[Category:Windows]] | ||
[[Category:Game]] | [[Category:Game]] |
Revision as of 21:46, 5 February 2013
Template:Infobox Command & Conquer (series) Key points
- 3.03p-Iran patch as it brings back LAN functionality, replaces officially-supported XWIS servers with more populated CnCNet online service, adds high resolutions, Counterstrike and Aftermath missions, eliminates CD-checking and offers better Windows (32 and 64-bit) and Wine compatibility besides fixing a great number of bugs.
- France and England are still debuffed in multiplayer; England has thinner instead of thicker armor and France has a slower instead of faster rate of fire.
- In order to play online with CnCNet, start the game with cncnet.exe. To play LAN, start the game as usual.
General information
Availability
Windows
Instructions |
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- Game is also bundled with other games in the franchise on Command & Conquer: The First Decade or newer The Ultimate Collection.
Improvements
Patches
3.03p-Iran
- This patch contains:
- Latest official 3.03 patch and 3.03p-Iran[1] patch along with other community fixes
- Support for newer Windows systems and Mac/Linux through emulation
- Online (provided by CnCNet) and LAN playability up to 8 players
- High-resolution graphics
- No-CD setting
- Missions from Counterstrike and Aftermath expansions
- You can find the list of full changes in the changelog.
- Compatibility mode, 256 colors and 640x480 should be turned OFF in the compatibility tab.
- It is not recommended to install CnCNet alone as most players use 3.03 version and the patch installs CnCNet anyway.
- You need to have .Net Framework installed for RedAlertConfig to work. You can download it from Filehippo servers.
- Movies and music from PS1 Retaliation and music from the expansions ("Music Add-on") can be downloaded from redalert95.tk.
Game data
Game install directory
Configuration file location
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
- These are video and input settings in the fanmade patch.
Input Settings
Network Settings
There are 2 online services to choose for Red Alert: XWIS and CnCNet. XWIS is officialy-supported by EA and works internally by clicking the "Internet" button. On the other hand, CnCNet is supported by the CnCNet community and runs by executing cncnet.exe which boosts a player into "Network" screen. CnCNet is also much more popular with over 100 players playing every day; that's why the patch and the fan download has CnCNet. Unfortunately, XWIS and CnCNet can't coexist for now so CnCNet settings are presented in this section.
In order to play the game online with CnCNet, you can choose two main options: peer-to-peer or tunneled mode. Generally, peer-to-peer is faster, but may need some network configuration. There are 2 options of doing this:
- Automatic setup by CnCNet Tester with instructions[2] below.
- Manual setup (instructions here[3]).
Instructions |
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Issues Fixed
- If you have an issue, be sure to check this FAQ first.
General fix
Instructions |
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RedAlertConfig won't run
Instructions |
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Game speed/Map Scroll Rate issue
Instructions |
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"Unable to set video mode" error
Instructions |
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Issues Unresolved
Mac/Linux Emulation
- This game usually performs well in Wine[4].
- This is an emulation guide for the fan-made packs, not for the ISOs or CDs.
- This is a guide to emulation using PlayonLinux/PlayonMac and can be also set on Wine with same configuration.
- You need to have Mono installed for RedAlertConfig to work.
- Download PlayonMac or PlayonLinux and install it.
- Open, click "Install" and then "Install a non-listed program" at the bottom.
- Choose "Install a program in a new virtual drive" and then check "Configure Wine" (Name of the virtual drive doesn't matter)
- In the libraries tab, add ddraw.dll and wsock32.dll to override list; write them and click Add (one at a time).
- After configuring Wine, select the executable and extract the game.
- Add shortcuts for RA95.exe and CnCNet.exe (and RedAlertConfig.exe for configuration).
- Run RedAlertLauncher.exe under Mono. If it doesn't work run under Wine ra95.exe directly or cncnet.exe for online play.
General Information
Open-source implementation
OpenRA is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is very well-supported. However, it's multiplayer-only and music has to be put separately into its Aplication Data folder.
Multiple languages
C&C patch also supports multiple languages. They can be found here under language packs section. Currently available languages are (besides English) German, French, Spanish and Russian.
Mods
Mods for this game are scarce, but there are some that are quite neat. Command & Conquer: Classic Revolution) is an Aftermath mod that tries to capture the classic feel of Command & Conquer, while also bringing a whole new game. Some of the mods can be found at the [http://ra.afraid.org/html/downloads/mods.html Red Alert Archive. There are also some total conversions of the game that are quite neat like a Red Alert 3 conversion called The Red Alert.
Maps
Red Alert has support for external maps, both multiplayer and singleplayer. Links for them is at the beginning of this article. There's even a map creator you can find here.