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Difference between revisions of "Nexuiz (2012)"

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== Unresolved Issues ==
 
== Unresolved Issues ==
=== Windows 8 ===
 
Users have reported issues with launching the game on Windows 8 RC.<ref>http://forums.nexuiz.com/index.php?/topic/728-failure-to-launch/</ref>
 
 
=== Alt Fire Crylink Sound Loop ===
 
Issue involving alternative fire using the crylink weapon causing an infinite loop.<ref>http://forums.nexuiz.com/index.php?/topic/722-alt-crylink-infinite-sound-loop/</ref>
 
 
=== Mouse Sensitivity Not Low Enough ===
 
Users have reported that mouse sensitivity slider is not able to be lowered very far.<ref>http://forums.nexuiz.com/index.php?/topic/719-mouse-sensitivity/</ref>
 
 
=== Unable To Map Direction Keybinding ===
 
Appears that keybinding is not possible for directional movement or mutator selection.<ref>http://forums.nexuiz.com/index.php?/topic/732-cant-change-keybindings/</ref>
 
 
=== Nex Alt-Fire Key Doesn't Remap ===
 
Nex secondary fire is permanently mapped to Mouse 2, and doesn't change like the rest of the weapons.<ref>http://forums.nexuiz.com/index.php?/topic/748-bug-with-keybindings-nex-scope-is-stuck-to-mouse-2/</ref>
 
  
 
== Graphical Improvements ==
 
== Graphical Improvements ==

Revision as of 21:35, 13 September 2012

Template:Infobox

Nexuiz was licensed to IllFonic, who has developed the game to run on the CryENGINE 3 engine. Reports are that the late beta has been buggy, and that there are many issues with matchmaking and other gameplay bugs.[1]

Nexuiz Classic (2009) refers to the open-source game developed by Alientrap, running on the DarkPlaces engine, a heavily modified Quake 3 engine.

Issues And Fixes

Map Vote Timeout

When players view the map vote screen, some may time out. This can be fixed by deleting this folder:

C:\Program Files (x86)\Steam\steamapps\common\nexuiz beta\USER

Unresolved Issues

Graphical Improvements

Field Of View (FOV)

This can be adjusted between 90 and 140.

Networking

Ports

Nexuiz uses port 64200.

System Requirements

Template:SysReq

Notes