Difference between revisions of "Xbox 360 Controller Emulator"
From PCGamingWiki, the wiki about fixing PC games
Line 13: | Line 13: | ||
# Launch the desired game, then {{key|Alt|Tab}} to the '''Desktop'''. | # Launch the desired game, then {{key|Alt|Tab}} to the '''Desktop'''. | ||
# Open the '''Windows Task Manager''', then find the desired game in the list | # Open the '''Windows Task Manager''', then find the desired game in the list | ||
− | # Check | + | # Check if '''(32 bit)''' is written right next to the name, if such value isn't present, then it's a '''64 bit''' game. |
'''Notes''' | '''Notes''' |
Revision as of 20:42, 3 August 2015
Key points
- Enables use of DirectInput controllers in games that only support XInput ones.
General information
Setting Up
Step One
Instructions |
---|
Step Two
- If a game runs as 32 bit then download the 32-bit version of the emulator, if x64 then x64.
Instructions |
---|
Step Three
Instructions |
---|
Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Problem setting right stick on some controllers such as SteelSeries 3GC
- X360CE shows controller is offset as follows: 32767;-32768
Issues fixed
Right Analog Stick Activates Left Trigger
Instructions |
---|
x360ce not detected
- Some games use
xinput1_4.dll
(e.g. OlliOlli). - Note that this will not work for Unity engine games.
Instructions |
---|
Unset controller from first player
Instructions |
---|