Difference between revisions of "Template:State/Documentation"
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:# beta | :# beta | ||
* {{Code|2}} - A value added as the second parameter disables adding the article to game related categories. Use e.g. {{Code|product}} or {{Code|non-game}} to disable the categorization for applications and the like. | * {{Code|2}} - A value added as the second parameter disables adding the article to game related categories. Use e.g. {{Code|product}} or {{Code|non-game}} to disable the categorization for applications and the like. | ||
− | * {{Code|ref}} - Used only for '''unknown''' and ''' | + | * {{Code|ref}} - Used only for '''unknown''', '''unplayable''' and '''abandoned''' states only. |
'''Syntax''' | '''Syntax''' | ||
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</nowiki></pre> | </nowiki></pre> | ||
− | '''Example # | + | '''Example #4''' |
+ | {{State|abandoned}} | ||
+ | |||
+ | <pre><nowiki> | ||
+ | {{State|abandoned}} | ||
+ | </nowiki></pre> | ||
+ | |||
+ | '''Example #5''' | ||
{{State|unknown}} | {{State|unknown}} | ||
Revision as of 12:03, 8 June 2022
Description
The state tag is a multi-use label that states the current condition of the product the article is covering.
Note that the tag should only be removed once the tag is no longer relevant to the product (i.e. product is fully released, not under active development). The tag should also be updated when the state of the product has changed (ex. product has moved from development/Early Access to release state).
Arguments
state
or1
- prototype, dev, postdev, unknown, unplayable.
- dev is also mapped to synonyms such as Early Access or EA.
- Certain obsolete values are also available but not required to be used. Visually these all work the same as dev, but adds the article to different categories:
- predev
- prealpha
- alpha
- beta
2
- A value added as the second parameter disables adding the article to game related categories. Use e.g.product
ornon-game
to disable the categorization for applications and the like.ref
- Used only for unknown, unplayable and abandoned states only.
Syntax
{{State|state=}}
Example #1
{{State|dev}}
Example #2
{{State|postdev}}
Example #3
{{State|unplayable}}
Example #4
{{State|abandoned}}
Example #5
{{State|unknown}}