Difference between revisions of "Demolish & Build 2017"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|description=Patch Gamelocation\demolish_Data\mainData by Hex Editor|fix=Change 10A4h byte from"00" to "FE"}} | {{Fixbox|description=Patch Gamelocation\demolish_Data\mainData by Hex Editor|fix=Change 10A4h byte from"00" to "FE"}} | ||
+ | ===Game Capped At 60FPS=== | ||
+ | {{Fixbox|description=Modify GameLocation\demolish_Data\Managed\Assembly-CSharp.dll In DnSpy|fix= | ||
+ | # Open Assembly-CSharp.dll in DnSpy | ||
+ | # Expand "-" class | ||
+ | # Choose "GameController" class | ||
+ | # Choose "Awake' method | ||
+ | # Right click and choose "Edit Method" | ||
+ | # Find "Application.targetFrameRate = 60;" and replace 60 with any larger number such as 144 or 165 (or set it with -1 to fully unlock framerate) | ||
+ | |||
+ | {{Image|Dnspy demolish2017.png|Modify Screenshot}} | ||
+ | }} | ||
{{References}} | {{References}} |
Revision as of 13:59, 25 August 2021
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Developers | |
---|---|
Noble Muffins | |
Publishers | |
PlayWay | |
Release dates | |
Windows | September 29, 2016 |
Demolish & Build | |
---|---|
Demolish & Build 2017 | 2016 |
Demolish & Build 2018 | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/470740/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/470740/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish | ||||
Russian | ||||
Hungarian | ||||
Czech |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Game used an old version of Unity3D, although can recognize commands "-force-d3d11" and "-force-gl", d3d9 is the only choose to avoid pink screen. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Game provides only 32bit binary, and if you use 64bit Unity binary to replace, it will crash at launch |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3 3.1 GHz AMD Phenom II X3 2.8 GHz |
Intel Core i5-2300 AMD Athlon X4 760K |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 670 AMD Radeon HD 7970 2 GB of VRAM |
Sound (audio device) | DirectX compatible |
Issues fixed
Cannot Exclusive Fullscreen
Patch Gamelocation\demolish_Data\mainData by Hex Editor |
---|
Change 10A4h byte from"00" to "FE" |
Game Capped At 60FPS
Modify GameLocation\demolish_Data\Managed\Assembly-CSharp.dll In DnSpy |
---|
|
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (470740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.