Difference between revisions of "Scooby-Doo 2: Monsters Unleashed"
From PCGamingWiki, the wiki about fixing PC games
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown |
Revision as of 21:30, 4 August 2020
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Developers | |
---|---|
AWE Games | |
Publishers | |
THQ | |
Release dates | |
Windows | March 26, 2004 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | No configuration files at all. |
Save game data location
System | Location |
---|---|
Windows | Root of the game install folder, profiles saved as "user0.too", "user1.too", "user2.too", "user3.too", "user4.too". |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP |
Processor (CPU) | Intel Pentium II 333 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 9 16 MB of VRAM DirectX 8 compatible | 32 MB of VRAM |