Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
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{{Game data/row|Windows|{{p|game}}\UDKGame\Config\}} | {{Game data/row|Windows|{{p|game}}\UDKGame\Config\}} | ||
− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|{{p|game}}/Antichamber.app/Contents/Resources/UDKGame/Config/}} |
{{Game data/row|Linux|~/.local/share/AlexanderBruce/Antichamber/UDKGame/Config/}} | {{Game data/row|Linux|~/.local/share/AlexanderBruce/Antichamber/UDKGame/Config/}} | ||
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Revision as of 09:10, 5 April 2014
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Cover image missing, please upload it | |
Developers | |
---|---|
Alexander Bruce | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 31, 2013 |
macOS (OS X) | February 18, 2014 |
Linux | February 18, 2014 |
Key points
- Developer has released his own 'Issues and temporary workarounds' guide
- Only supports one save at a time.[1]
General information
- Antichamber Website
- Steam Community Discussions
- Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber
Availability
Essential improvements
Skip Unreal Engine video
Instructions |
---|
Game data
Configuration files location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219890/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219890/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]
Issues fixed
Crashes at Unreal logo
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | 2.0+ GHz or better (dual core recommended) | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | NVIDIA 8000 series or higher DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (219890) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Antichamber FAQ - Steam Community Discussions for Antichamber
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedIssues