Difference between revisions of "South Park: The Stick of Truth"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} These are typical contents of {{File|user.ini}}. | {{ii}} These are typical contents of {{File|user.ini}}. | ||
<pre>[Engine.Render] | <pre>[Engine.Render] | ||
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adapter = -1 | adapter = -1 | ||
anisotropic = 1 | anisotropic = 1 | ||
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texture_quality = 4096 | texture_quality = 4096 | ||
use_directx_11 = false | use_directx_11 = false | ||
− | vsync = | + | vsync = 1 |
window_height = 720 | window_height = 720 | ||
window_width = 1280 | window_width = 1280 |
Revision as of 12:17, 8 March 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | March 4, 2014 |
General information
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213670/pfx/[Note 1] |
-
user.ini
stores the user specific configuration, in the user path. If the file is not present, you can copy typical contents from here. -
config.ini
stores the global configuration, in the install path. -
engine.ini
stores the default configuration, in the install path.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/213670/pfx/[Note 1] |
Video settings
Custom resolution
Instructions |
---|
Anti-aliasing (AA)
Instructions |
---|
High frame rate
- The
vsync
settings is also responsible for frame rate limiting.
Instructions |
---|
Input settings
- Keyboard and mouse controls are disabled when a controller is plugged in.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
user.ini
- These are typical contents of
user.ini
.
[Engine.Render] adapter = -1 anisotropic = 1 default_brightness = 0.138000 default_contrast = 0.946001 default_contrast_range_low = 0.09 default_display_conversion = box default_gamma = 1.0 dist_fade_duration = 0.5 dist_fade_in_range = 40.0 dist_fade_out_range = 45.0 effects_quality = 1 enable_postprocess = true enable_depth_of_field = false enable_bloom = false enable_antialias = false enable_color_correction = false enable_color_controls = false enable_fog = false enable_heat_haze = true enable_transparent_depth = false motion_blur_enable = false motion_blur_scale = 0.5 motion_blur_max_length = 0.3 movie_sharpen_amount = 0.0 movie_sharpen_radius = 0.0 msaa = 0 s3d_ar_multiplier = 1.3 scaleform_edge_aa = 1.0 separate_dimensions = 1 shader_quality = 1 shadow_quality = 3 support_aspect_ratio_16_10 = false support_aspect_ratio_4_3 = false support_aspect_ratio_custom = false support_skinning = false texture_quality = 4096 use_directx_11 = false vsync = 1 window_height = 720 window_width = 1280 [Engine.Audio] enable_communication = 1 enabled = 1
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista SP1, 7, 8 | 7 |
Processor (CPU) | AMD Athlon64 X2 3800+ 2.0 GHz Intel Pentium Dual core E2180 2.0 GHz |
AMD Athlon 64 X2 4400+ 2.3 GHz Intel Core 2 Duo E4400 2.0 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | nVidia GeForce 8800GT AMD Radeon HD2600XT 512 MB of VRAM DirectX 9.0c compatible | nVidia GeForce 9800GT AMD Radeon HD4870 |
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