Difference between revisions of "Hexcells Infinite"
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Baronsmoki (talk | contribs) m (Added MobyGames) |
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{{Infobox game/row/date|OS X|September 1, 2014}} | {{Infobox game/row/date|OS X|September 1, 2014}} | ||
{{Infobox game/row/date|Linux|September 1, 2014}} | {{Infobox game/row/date|Linux|September 1, 2014}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Relaxed }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Flip screen, Top-down view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Point and select }} | ||
+ | {{Infobox game/row/taxonomy/genres | Puzzle }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Abstract }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Hexcells }} | ||
|steam appid = 304410 | |steam appid = 304410 | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
|mobygames = hexcells-infinite | |mobygames = hexcells-infinite | ||
− | |wikipedia = | + | |wikipedia = Hexcells |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/304410/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/304410/discussions/ Steam Community Discussions] | ||
Revision as of 20:02, 30 May 2020
Developers | |
---|---|
Matthew Brown | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | September 1, 2014 |
macOS (OS X) | September 1, 2014 |
Linux | September 1, 2014 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Flip screen, Top-down view |
Controls | Point and select |
Genres | Puzzle |
Art styles | Abstract |
Series | Hexcells |
Hexcells | |
---|---|
Hexcells | 2013 |
Hexcells Plus | 2013 |
Hexcells Infinite | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Humble Store | Packaged with Hexcells and Hexcells Plus. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Hexcells Infinite\ |
macOS (OS X) | |
Linux | ~/.config/unity3d/Matthew Brown/Hexcells Infinite/ |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 2] |
macOS (OS X) | |
Linux | <path-to-game>/saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Games main menu. On left bottom from left: music and audio toggle, left/right click swap and blue hex highlight outlines.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Other information
Custom levels
- To load custom level in game, level needs to be copied onto clipboard, which makes
load custom level
in games main menu clickable. - Creating custom levels can be done with Sixcells.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 10.04 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
Notes
- ↑ Unity engine build: 4.6.1f1[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2017-05-25