Difference between revisions of "Future Wars"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
− | {{ | + | {{ii}} ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the [https://wiki.scummvm.org/index.php?title=User_Manual/Using_Cloud_and_LAN_features ScummVM user manual] for details. |
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==Video settings== | ==Video settings== |
Revision as of 23:11, 12 October 2019
This page is for the 1990 adventure game. For the unrelated strategy game, see Future Wars (2010).
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Delphine Software International | |
Publishers | |
Interplay Entertainment | |
Engines | |
Cinématique[1] | |
Release dates | |
DOS | 1990 |
Key points
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS |
Save game data location
System | Location |
---|---|
DOS |
Save game cloud syncing
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM user manual for details.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | CGA, EGA, Hercules, MCGA, Tandy/PCjr, VGA |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.1 | 6.22 |
Processor (CPU) | Intel 8088 Intel 8086 | |
System memory (RAM) | 512 kB | |
Hard disk drive (HDD) | ||
Video card (GPU) | CGA, EGA, Hercules, MCGA, Tandy/PCjr | VGA |
References
- ↑ 1.0 1.1 Future Wars - ScummVM :: Wiki - last accessed on 2019-09-22