Difference between revisions of "Doorways: Holy Mountains of Flesh"
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Revision as of 17:26, 11 August 2019
Developers | |
---|---|
Saibot Studios | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | August 10, 2016 |
macOS (OS X) | August 10, 2016[citation needed] |
Linux | August 10, 2016[citation needed] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Doorways | |
---|---|
Doorways: Prelude | 2013 |
Doorways: The Underworld | 2014 |
Doorways: Holy Mountains of Flesh | 2016 |
Doorways: Old Prototype | 2016 |
Key points
- All DLCs have been integrated into the game for free in April 2019.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- A demo is available on Steam.
Game data
- Config and save files are not encrypted.
- Config and save files on Linux actually have backslash in their file names.
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Saibot Studios\Doorways: Holy Mountains of Flesh <path-to-game>\Doorways_Data\config[Note 2] |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Saibot Studios/Doorways_ Holy Mountains of Flesh/prefs <path-to-game>/Doorways Holy Mountains of Flesh/Doorways_Data\config |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Doorways_Data\saves[Note 2] |
macOS (OS X) | |
Linux | <path-to-game>/Doorways Holy Mountains of Flesh/Doorways_Data\saves |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Does not synchronize between different operating systems. Copy and rename save file manually to transfer progress. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Doorways: Holy Mountains of Flesh [DX9]. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | [2] |
OpenGL | OS X and Linux only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 10 |
Processor (CPU) | Intel Core 2 Quad Q8400 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon R7 250X 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10 | |
Processor (CPU) | Intel Core i5 2.3 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Intel HD 6100 Nvidia GeForce 750M ATI Radeon HD 5770 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | SteamOS | Ubuntu 14.04 |
Processor (CPU) | Intel Core i5 3470 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 Ti 2 GB of VRAM |
Notes
- ↑ Unity engine build: 5.4.1f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Mastan on 2019-04-30
- ↑ Verified by User:Mastan on 2019-05-02
- Though system requirements state that game requires D3D11, game can actually run using D3D9.