Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox | {{Infobox | ||
|cover = Antichamber cover.jpg | |cover = Antichamber cover.jpg | ||
− | |developer = [http://www.antichamber-game.com/ | + | |developer = [http://www.antichamber-game.com/ Alexander Bruce] |
− | |publisher = Demruth | + | |publisher = Demruth<ref>[http://store.steampowered.com/app/219890/ Antichamber on Steam]</ref> |
|engine = Unreal Engine 3 | |engine = Unreal Engine 3 | ||
− | |release dates = 31 January 2013 | + | |release dates = <sup>Windows</sup> 31 January 2013<ref>[http://www.antichamber-game.com/ Antichamber Official Website]</ref> |
}} | }} | ||
+ | |||
'''Key points''' | '''Key points''' | ||
− | {{++}} Developer has released his own '[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds]' guide | + | {{ii}} Only available on [[Steam]], however the developer plans on bringing it to other platforms once the Steam version is stable<ref name="FAQ">[http://steamcommunity.com/app/219890/discussions/0/864958451427610439/ Antichamber FAQ - Steam Community Discussions for Antichamber]</ref> |
+ | {{ii}} The developer also plans to port Antichamber to Mac OS X once the Windows version is stable<ref name="FAQ" /> | ||
+ | {{++}} Developer has released his own '[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds]' guide | ||
+ | {{--}} Only supports one save at a time<ref name="FAQ" /> | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.antichamber-game.com/ Antichamber Website] | ||
{{mm}} [http://steamcommunity.com/app/219890/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/219890/discussions/ Steam Community Discussions] | ||
+ | {{mm}} [http://steamcommunity.com/app/219890/discussions/0/864958451427610439/ Antichamber FAQ by Developer] on Steam Community Discussions page for Antichamber | ||
== Availability == | == Availability == | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Rename or delete movie file}} | {{Fixbox/fix|Rename or delete movie file}} | ||
− | #Navigate to C:\Program Files (x86)\Steam\steamapps\common\Antichamber\UDKGame\Movies\ | + | # Navigate to C:\Program Files (x86)\Steam\steamapps\common\Antichamber\UDKGame\Movies\ |
− | #Rename or delete <code>UE3_logo.bik</code> | + | # Rename or delete <code>UE3_logo.bik</code> |
+ | |||
{{ii}} Editing the configs to not load UE3_logo does not work. | {{ii}} Editing the configs to not load UE3_logo does not work. | ||
}} | }} | ||
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==Game data== | ==Game data== | ||
{{Game Location Table| | {{Game Location Table| | ||
− | {{Game Location Table/row|Windows|C:\Program Files (x86)\Steam\steamapps\common\Antichamber\ | + | {{Game Location Table/row|Windows|C:\Program Files (x86)\Steam\steamapps\common\Antichamber\Binaries\Win32\SavedGame.bin}} |
+ | }} | ||
+ | |||
+ | ===[[Save game cloud syncing]]=== | ||
+ | {{Save Game Cloud Syncing| | ||
+ | {{Save Game Cloud Syncing/row| [[Steam Cloud]] | false | }} | ||
}} | }} | ||
+ | |||
==Video settings== | ==Video settings== | ||
{{Video Settings | {{Video Settings | ||
+ | |wsgf_link =http://www.wsgf.org/dr/antichamber/en | ||
+ | |widescreen_wsgf_award =gold | ||
+ | |multimonitor_wsgf_award =limited | ||
|widescreen_resolution =true | |widescreen_resolution =true | ||
|widescreen_resolution_notes=It should detect your resolution automatically. | |widescreen_resolution_notes=It should detect your resolution automatically. | ||
− | |multimonitor = | + | |multimonitor =hackable |
− | |multimonitor_notes =Works, if res(+fov) is changed in console. | + | |multimonitor_notes =Works, if <code>res(+fov)</code> is changed in console. |
− | |fov = | + | |fov =hackable |
− | |fov_notes =Write | + | |fov_notes =Write <code>fov X</code> <code>X</code> being a number, in console to change. |
|windowed =unknown | |windowed =unknown | ||
|windowed_notes = | |windowed_notes = | ||
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|vsync_notes = | |vsync_notes = | ||
}} | }} | ||
+ | |||
===[[Widescreen resolution]]=== | ===[[Widescreen resolution]]=== | ||
{{--}} Many common resolutions are not available on the options menu. | {{--}} Many common resolutions are not available on the options menu. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Edit DefaultInput.ini|ref=<ref>http://steamcommunity.com/app/219890/discussions/0/864958451425168004/</ref>}} | + | {{Fixbox/fix|Edit DefaultInput.ini|ref=<ref name="Issues">[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds - Steam Community Discussions for Antichamber]</ref>}} |
− | 1) Open *installdir*/UDKGame/Config/DefaultInput.ini | + | 1) Open <code>*installdir*/UDKGame/Config/DefaultInput.ini</code> |
− | 2) Search for ConsoleKey and delete the following lines: | + | 2) Search for <code>ConsoleKey</code> and delete the following lines: |
<pre>ConsoleKey=None | <pre>ConsoleKey=None | ||
TypeKey=None</pre> | TypeKey=None</pre> | ||
− | You can also change the ConsoleKey to anything you want. Just replace | + | You can also change the <code>ConsoleKey</code> to anything you want. Just replace <code>None</code> with what you'd like it to be. |
3) Load the game and press ` or Tab | 3) Load the game and press ` or Tab | ||
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===[[Remapping]]=== | ===[[Remapping]]=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Edit UDKInput.ini|ref=<ref | + | {{Fixbox/fix|Edit UDKInput.ini|ref=<ref name="FAQ" />}} |
− | #In the Config directory open the | + | # In the Config directory open the <code>UDKInput.ini</code> file using Notepad. |
− | #Under the | + | # Under the <code>[Engine.PlayerInput]</code> section find <code>Bindings=(Name="W",Command="GBA_MoveForward"</code>. |
− | #Change it and the | + | # Change it and the <code>Binding=...</code> commands near it with your preferred input keys by changing <code>Name="[Key]"</code>. |
The following commands are used: | The following commands are used: | ||
− | * GBA_Jump | + | * <code>GBA_Jump</code> |
− | * GBA_MoveForward | + | * <code>GBA_MoveForward</code> |
− | * GBA_Backward | + | * <code>GBA_Backward</code> |
− | * GBA_StrafeLeft | + | * <code>GBA_StrafeLeft</code> |
− | * GBA_StrafeRight | + | * <code>GBA_StrafeRight</code> |
− | * GBA_Jump | + | * <code>GBA_Jump</code> |
− | * GBA_Fire | + | * <code>GBA_Fire</code> |
− | * GBA_AltFire | + | * <code>GBA_AltFire</code> |
− | * StartTriFire | + | * <code>StartTriFire</code> |
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Crash when drawing loops or cubes=== | ||
+ | {{ii}} From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."<ref name="Issues" /> | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Crashes at Unreal logo=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Update PhysX drivers|ref=<ref name="Issues" />}} | ||
+ | Update [[PhysX]] drivers. | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = Windows XP SP2, Vista, | + | |minOS = Windows XP SP2, Windows Vista, Windows 7 |
|minproc = 2.0+ GHz or better (dual core recommended) | |minproc = 2.0+ GHz or better (dual core recommended) | ||
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB | ||
− | |minGPU = NVIDIA 8000 series or higher (Shader Model 3 Compatible) | + | |minGPU = NVIDIA 8000 series or higher (Shader Model 3 Compatible) DirectX:9.0c |
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}} | }} | ||
{{References}} | {{References}} | ||
+ | [[Category:Game]] | ||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 19:58, 28 March 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Key points
- Only available on Steam, however the developer plans on bringing it to other platforms once the Steam version is stable[1]
- The developer also plans to port Antichamber to Mac OS X once the Windows version is stable[1]
- Developer has released his own 'Issues and temporary workarounds' guide
- Only supports one save at a time[1]
General information
- Antichamber Website
- Steam Community Discussions
- Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber
Availability
Improvements
Skip Unreal Engine video
Instructions |
---|
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]
Issues fixed
Crashes at Unreal logo
Instructions |
---|
System requirements
References
- ↑ 1.0 1.1 1.2 Antichamber FAQ - Steam Community Discussions for Antichamber
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedIssues