Difference between revisions of "Glossary:OpenGL"
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+ | |cover = OpenGL_logo.jpg | ||
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− | == Support == | + | OpenGL (Open Graphics Library) is a cross-language, multi-platform application programming interface (API) for rendering graphics in both 2D and 3D. It is the main competitor against Direct3D (part of Microsoft's [[DirectX]] API). |
+ | |||
+ | '''General Information''' | ||
+ | {{mm}} [http://www.opengl.org/ Official Website] | ||
+ | {{mm}} [http://www.opengl.org/wiki/Main_Page Official Wiki] | ||
+ | {{mm}}[[Wikipedia:OpenGL|OpenGL on Wikipedia]] | ||
+ | |||
+ | [[Category:Guide]] | ||
+ | |||
+ | == Graphics Card Support == | ||
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− | + | [[Category:Windows]] [[Category:Mac]] [[Category:Linux]] [[Category:Guide]] | |
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Revision as of 18:10, 25 February 2013
OpenGL (Open Graphics Library) is a cross-language, multi-platform application programming interface (API) for rendering graphics in both 2D and 3D. It is the main competitor against Direct3D (part of Microsoft's DirectX API).
General Information
Graphics Card Support
Version | Released | Radeon Graphics Cards | Nvidia Graphics Cards |
---|---|---|---|
4.3 | 6 August 2012 | HD 5000, 6000 and 7000 Series | GeForce 400, 500 and 600 Series |
4.2 | 8 August 2010 | HD 5000, 6000 and 7000 Series | GeForce 400, 500, and 600 Series |
4.1 | 26 July 2010 | HD 5000, 6000 and 7000 Series | GeForce 400 and 500 Series |
4.0 | March 11 2010 | HD 5000, 6000 and 7000 Series | GeForce 400 and 500 Series |