Difference between revisions of "Xbox 360 Controller Emulator"
From PCGamingWiki, the wiki about fixing PC games
RaTcHeT302 (talk | contribs) |
RaTcHeT302 (talk | contribs) |
||
Line 5: | Line 5: | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [https://github.com/x360ce/x360ce | + | {{mm}} [https://github.com/x360ce/x360ce Development repository] |
− | {{mm}} [https://github.com/x360ce/x360ce/blob/master/Wiki/CompatibilityList.md | + | {{mm}} [https://github.com/x360ce/x360ce/blob/master/Wiki/CompatibilityList.md Compatibility list]. |
==Setting Up== | ==Setting Up== |
Revision as of 16:19, 3 August 2015
This page may require cleanup to meet basic quality standards. The specific problem is: Waiting for code to stabilize. You can help by modifying
the article. The discussion page may contain useful suggestions.
Key points
- Enables use of DirectInput controllers in games that only support XInput ones.
General information
Setting Up
- 32 bit games are often referred to as Win32.
Instructions |
---|
Identifying 32 or 64 bit games
Issues unresolved
Can't use controllers with Unity engine games
- Unity is incompatible due to the Unity input manager using Raw Input instead of DirectInput.[1] See Controller for other alternatives.
Problem setting right stick on some controllers such as SteelSeries 3GC
- X360CE shows controller is offset as follows: 32767;-32768
Issues fixed
Right Analog Stick Activates Left Trigger
Instructions |
---|
x360ce not detected
- Some games use
xinput1_4.dll
(e.g. OlliOlli). - Note that this will not work for Unity engine games.
Instructions |
---|
Unset controller from first player
Instructions |
---|