Difference between revisions of "Fieldrunners"
From PCGamingWiki, the wiki about fixing PC games
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|multimonitor notes = {{Term|Pillarboxed}} 4:3. | |multimonitor notes = {{Term|Pillarboxed}} 4:3. | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = {{Term|Pillarboxed}} 4:3. | + | |ultrawidescreen notes = {{Term|Pillarboxed}} 4:3.<ref>{{Refcheck|user=Ultragamer2004|date=2020-07-08|comment=Tested on a ultra wide monitor at 21:9 aspect ratio.}}</ref> |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Window is non resizable. |
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = Only option to enable or disable fullscreen. |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Uses [[FXAA]] |
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} |
Revision as of 09:57, 8 July 2020
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Developers | |
---|---|
Subatomic Studios | |
Release dates | |
Windows | May 24, 2012 |
macOS (OS X) | May 24, 2012 |
Linux | August 15, 2012 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Fieldrunners | |
---|---|
Fieldrunners | 2012 |
Fieldrunners 2 | 2013 |
Key points
- Frame rate is capped at 30 FPS.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\HighResolution\Localization\[Note 1] |
macOS (OS X) | |
Linux | ~/.fieldrunners/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Data\HighResolution[Note 1] |
macOS (OS X) | |
Linux | ~/.fieldrunners/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/209690/pfx/[Note 2] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.6 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 285 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | Intel | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 285 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.6 | |
Processor (CPU) | 1.6 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 285 MB | |
Video card (GPU) | OpenGL 3.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/209690/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (209690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.