Difference between revisions of "Demonicon"
From PCGamingWiki, the wiki about fixing PC games
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+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/demonicon-the-dark-eye/ vorpx forum] profile introduction. | ||
+ | |vr only = | ||
+ | |vorpx = | ||
+ | |vorpx modes = | ||
+ | |vorpx notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 19:25, 13 February 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Noumena Studios | |
Publishers | |
Kalypso Media | |
Engines | |
Vision Engine 8 | |
Release dates | |
Windows | October 24, 2013 |
The Dark Eye | |
---|---|
Realms of Arkania (series) | |
Drakensang (series) | |
The Dark Eye: Chains of Satinav | 2012 |
Memoria | 2013 |
Demonicon | 2013 |
Blackguards | 2014 |
Skilltree Saga | 2014 |
Blackguards 2 | 2015 |
The Dark Eye: Book of Heroes | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam DRM.
- All versions use Kalypso Launcher. Login prompts can be cancelled to play the game without an account.[1][2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/215630/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\215630\remote %APPDATA%\Kalypso Media\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/215630/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Korean | ||||
Russian |
VR support
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista, 7, 8 | Vista, 7, 8 |
Processor (CPU) | 2 GHz Dual-core | 3 GHz Quad-core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI/AMD Radeon 3800 series Nvidia GeForce 9600 GT 512 MB of VRAM Shader model 4.0 support |
1 GB of VRAM Shader model 5.0 support |
- 64-bit recommended.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/215630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (215630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.