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Difference between revisions of "Metal Wolf Chaos XD"

From PCGamingWiki, the wiki about fixing PC games
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|widescreen resolution notes=  
 
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|multimonitor              = true
 
|multimonitor              = true
|multimonitor notes        = {{term|Hor+}} scaling. Minor graphical issues are present, such as inconsistent menu {{term|pillarboxing}} and incomplete cutscene {{term|letterboxing}} borders.<ref>{{Refcheck|user=Cptmold|date=2019-08-06|comment=Tested with GOG release, launch day build.}}</ref>
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|multimonitor notes        = {{term|Hor+}} scaling. Minor graphical issues are present, such as inconsistent menu {{term|pillarboxing}} and incomplete cutscene {{term|letterboxing}} borders.<ref>{{Refcheck|user=Cptmold|date=2019-08-06|comment=Tested with GOG release, launch day build.}}</ref>
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
 
|ultrawidescreen notes      = Menus have borders and HUD elements are locked within a 16:9 ratio, but gameplay and in-game cutscenes support 21:9 resolutions.<ref>{{Refurl|url=https://steamcommunity.com/app/820630/discussions/0/1639789306566496956/#c1639789306576078426|title= I see 16:9 support is listed... - Steam Community Discussions|date=2019-07-06}}</ref><ref>{{Refurl|url=https://twitter.com/generalarcade/status/1148298105026011136|title=General Arcade on Twitter: "HUD located same place as on 16:9, so it stays in peripheral vision. In-game cut scenes full render in ultra wide. Menues centered."|date=2019-07-31}}</ref>
 
|ultrawidescreen notes      = Menus have borders and HUD elements are locked within a 16:9 ratio, but gameplay and in-game cutscenes support 21:9 resolutions.<ref>{{Refurl|url=https://steamcommunity.com/app/820630/discussions/0/1639789306566496956/#c1639789306576078426|title= I see 16:9 support is listed... - Steam Community Discussions|date=2019-07-06}}</ref><ref>{{Refurl|url=https://twitter.com/generalarcade/status/1148298105026011136|title=General Arcade on Twitter: "HUD located same place as on 16:9, so it stays in peripheral vision. In-game cut scenes full render in ultra wide. Menues centered."|date=2019-07-31}}</ref>
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|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Fullscreen is also borderless windowed mode <ref>{{Refurl|url=https://twitter.com/generalarcade/status/1156814581295022086|title=General Arcade on Twitter: "Yes, borderless fullscreen supported"|date=2019-08-01}}</ref>
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|borderless windowed notes  = Fullscreen is also borderless windowed mode.<ref>{{Refurl|url=https://twitter.com/generalarcade/status/1156814581295022086|title=General Arcade on Twitter: "Yes, borderless fullscreen supported"|date=2019-08-01}}</ref>
 
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|minOS    = 7, 8.1, 10
 
|minOS    = 7, 8.1, 10
|minCPU  = Intel i3-2100 3.1GHz
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|minCPU  = Intel Core i3-2100 3.1 GHz
|minCPU2  = AMD Athlon II X4 3.1GHz
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|minCPU2  = AMD Athlon II X4 3.1 GHz
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 10 GB
 
|minHD    = 10 GB
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|recOS    =  
|recCPU  = Intel Core i5-4670K 3.4GHz
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|recCPU  = Intel Core i5-4670K 3.4 GHz
|recCPU2  = AMD FX-6350 3.9GHz
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|recCPU2  = AMD FX-6350 3.9 GHz
 
|recRAM  = 6 GB
 
|recRAM  = 6 GB
 
|recHD    =  
 
|recHD    =  

Revision as of 03:56, 6 January 2020

Metal Wolf Chaos XD
Metal Wolf Chaos XD cover
Developers
Original game From Software
Remastered General Arcade
Publishers
Devolver Digital
Engines
PhyreEngine[1]
Release dates
Windows August 6, 2019
Metal Wolf Chaos XD on Wikipedia

Key points

Remastered version of Metal Wolf Chaos, which was previously exclusive to the Xbox console and unavailable outside of Japan.
Frame rate is capped at 30 FPS.

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

Name Notes
Soundtrack The game's original soundtrack. Contains 59 tracks in MP3 and FLAC formats.
Windows
Original Suit A unique skin for Metal Wolf based on the platform the game was purchased from. Exclusive to pre-orders of the game.
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\save\[Note 1]
Steam <path-to-game>\save\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/820630/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>\save\[Note 1]
Steam <path-to-game>\save\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/820630/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Display settings.
Display settings.
Graphics settings.
Graphics settings.

Template:Video settings

Input settings

Controls settings.
Controls settings.
Keybindings.
Keybindings.

Template:Input settings

Controller presets

Audio settings

Sound settings.
Sound settings.
Gameplay settings.
Gameplay settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i3-2100 3.1 GHz
AMD Athlon II X4 3.1 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce GTX 550 Ti
ATI Radeon HD 6850
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX-compatible sound card or onboard audio chip
Other Controller recommended

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. How General Arcade updated From Software classic Metal Wolf Chaos for Devolver Digital - last accessed on 2019-11-26
    "For example, the development team used a 14-year-old version of 3ds Max and they built a special plugin for it so we had to figure out how to build the plugin first, how to connect it to the old version of resources and the new version of 3D Max because we use a different rendering engine - we use PhyreEngine from Sony - we need to convert all the assets to the new format for the rendering engine to use it more efficiently."