Difference between revisions of "Restaurant Empire"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
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}} | }} | ||
Revision as of 10:49, 31 August 2019
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Developers | |
---|---|
Enlight Software | |
Release dates | |
Windows | March 26, 2003 |
Restaurant Empire | |
---|---|
Restaurant Empire | 2003 |
Restaurant Empire II | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | SecuROM PA DRM. | |||
GOG.com |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows[1] | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, Me, XP | |
Processor (CPU) | Intel Pentium III 500 MHz or processor with 500 MHz Equivalent | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | Nvidia GeForce, ATI Radeon, or 3D Accelerator card required 32 MB of VRAM DirectX 8.1 compatible |
|
Sound (audio device) | DirectX 8 compatible |