Difference between revisions of "Stargunner"
m (updated template usage) |
m (misc. fixes) |
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{{Availability Table| | {{Availability Table| | ||
{{Availability Table/row| [http://www.gog.com/game/stargunner GOG.com] | {{ID|DRM-free}} | Pre-packaged with [[DOSBox]].}} | {{Availability Table/row| [http://www.gog.com/game/stargunner GOG.com] | {{ID|DRM-free}} | Pre-packaged with [[DOSBox]].}} | ||
− | {{Availability Table/row|1= [http://www. | + | {{Availability Table/row|1= [http://www.classicdosgames.com/game/Stargunner.html Freeware release] | {{ID|DRM-free}} | Freeware release}} |
}} | }} | ||
{{++}} The freeware version's Windows self-extractor can be used on Mac OS X and Linux by extracting it with [http://www.7-zip.org/download.html p7zip] or the like. | {{++}} The freeware version's Windows self-extractor can be used on Mac OS X and Linux by extracting it with [http://www.7-zip.org/download.html p7zip] or the like. | ||
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==Game data== | ==Game data== | ||
− | ===Configuration file location=== | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
{{Game data/row|DOS|{{p|game}}\STARGUN.CFG}} | {{Game data/row|DOS|{{p|game}}\STARGUN.CFG}} | ||
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|minGPU = compatible with DirectX 7 | |minGPU = compatible with DirectX 7 | ||
− | |recOS = | + | |recOS = |
|recCPU = 1.4 GHz | |recCPU = 1.4 GHz | ||
|recmem = 1 GB | |recmem = 1 GB | ||
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|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = 10.6.8 | + | |minOS = 10.6.8 |
|minCPU = Intel Core 2 Duo 2GHz+ | |minCPU = Intel Core 2 Duo 2GHz+ | ||
|minmem = 1 GB | |minmem = 1 GB |
Revision as of 02:52, 11 January 2014
Developers | |
---|---|
Apogee Software | |
Release dates | |
DOS | November 19, 1996 |
Windows | September 13, 2013 |
macOS (OS X) | September 13, 2013 |
Key points
- Re-released as freeware on June 22, 2005 (see Run in DOSBox for DOSBox setup details).[1]
General information
Availability
- The freeware version's Windows self-extractor can be used on Mac OS X and Linux by extracting it with p7zip or the like.
Essential improvements
v1.1 Patch
The v1.1 Patch fixes some issues but introduces a game-breaking issue with the Aquatic Combat Stage 6 boss.[2]
Skip opening cutscene
Go to Configuration, Game Options and set Cinematics to In-Game Only. The Apogee logo will still be shown.
Run in DOSBox
To run correctly in DOSBox, change cycles=auto
to cycles=30000
. Leave all other DOSBox settings at their defaults.
Game data
Configuration file(s) location
Save game data location
- High scores are stored in
<path-to-game>\STARGUN.HI
Video settings
Input settings
Audio settings
Issues fixed
- This is usually caused by saving your settings after choosing the Sega control option.
Instructions |
---|
Cursor moves on its own
This is caused by choosing the joystick control option and then restarting the game without it. Either reattach a controller or delete STARGUN.CFG
.
Cutscenes run too slow
Ensure you are using cycles=30000
(see Run in DOSBox) and Refresh Rate is set to Fast in-game.
Game speed problems (runs too fast, randomly slows down or speeds up)
Ensure you are using cycles=30000
(see Run in DOSBox).
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 5.0 | |
Processor (CPU) | 486/66 Mhz | Pentium 90 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 44 MB | |
Video card (GPU) | Local Bus Video display card | PCI with fast DOS access |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | compatible with DirectX 7 | compatible with DirectX 9 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 2GHz+ | |
System memory (RAM) | ||
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | 64 MB of video memory |