Difference between revisions of "Gris"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = See [[#SSAA|SSAA]] | |antialiasing notes = See [[#SSAA|SSAA]] | ||
− | |vsync = | + | |vsync = always on |
|vsync notes = Borderless fullscreen is used by default, so vertical sync is not optional. | |vsync notes = Borderless fullscreen is used by default, so vertical sync is not optional. | ||
|60 fps = true | |60 fps = true |
Revision as of 07:51, 18 June 2019
Developers | |
---|---|
Nomada Studio | |
Publishers | |
Devolver Digital | |
Release dates | |
Windows | December 13, 2018 |
macOS (OS X) | December 13, 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\nomada studio\GRIS %USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Config.gs |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/683320/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Persistent.gs %USERPROFILE%\AppData\LocalLow\nomada studio\GRIS\<user-id>\Save01\Progress.gs |
macOS (OS X) | $HOME/Library/Application Support/nomada studio/GRIS/<user-id>/Save01/Persistent.gs $HOME/Library/Application Support/nomada studio/GRIS/<user-id>/Save01/Progress.gs |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/683320/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
In-game Video settings.
In-game Resolution setting.
In-game Fullscreen setting.
SSAA
Enable SSAA using Nvidia DSR[citation needed] |
---|
|
Input settings
In-game key map settings.
In-game Xbox layout.
In-game DualShock layout.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6750 2.66 GHz AMD Athlon 64 X2 Dual Core 5000+ 2.6 GHz |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GT 430 AMD Radeon HD 5570 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 El Capitan | |
Processor (CPU) | Intel Core i5-4570 3.2 GHz | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GT 755M |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/683320/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (683320) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.