Difference between revisions of "Stargunner"
m (misc. fixes) |
m (updated template usage) |
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==Game data== | ==Game data== | ||
− | {{Game | + | ===Configuration file location=== |
− | {{Game | + | {{Game data| |
− | {{Game | + | {{Game data/row|DOS|{{p|game}}\STARGUN.CFG}} |
− | {{Game | + | {{Game data/row|Windows|{{p|game}}\STARGUN.CFG}} |
+ | {{Game data/row|OS X|}} | ||
}} | }} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/row|DOS|{{p|game}}\STARGUN.SAV}} | ||
+ | {{Game data/row|Windows|{{p|game}}\STARGUN.SAV}} | ||
+ | {{Game data/row|OS X|}} | ||
+ | }} | ||
+ | {{ii}} High scores are stored in <code>{{p|game}}\STARGUN.HI</code> | ||
==Video settings== | ==Video settings== | ||
Line 142: | Line 151: | ||
|minOS = MS-DOS 5.0 | |minOS = MS-DOS 5.0 | ||
− | | | + | |minCPU = 486/66 Mhz |
|minmem = 8 MB | |minmem = 8 MB | ||
|minHD = 44 MB | |minHD = 44 MB | ||
Line 148: | Line 157: | ||
|recOS = | |recOS = | ||
− | | | + | |recCPU = Pentium 90 MHz |
|recmem = 16 MB | |recmem = 16 MB | ||
|recHD = | |recHD = | ||
Line 158: | Line 167: | ||
|minOS = XP, Vista, 7, 8 | |minOS = XP, Vista, 7, 8 | ||
− | | | + | |minCPU = 1 GHz |
|minmem = 512 MB | |minmem = 512 MB | ||
|minHD = 60 MB | |minHD = 60 MB | ||
Line 164: | Line 173: | ||
|recOS = Windows | |recOS = Windows | ||
− | | | + | |recCPU = 1.4 GHz |
|recmem = 1 GB | |recmem = 1 GB | ||
|recHD = | |recHD = | ||
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|minOS = 10.6.8 (Snow Leopard) or later | |minOS = 10.6.8 (Snow Leopard) or later | ||
− | | | + | |minCPU = Intel Core 2 Duo 2GHz+ |
|minmem = 1 GB | |minmem = 1 GB | ||
|minHD = 80 MB | |minHD = 80 MB |
Revision as of 05:07, 4 January 2014
Developers | |
---|---|
Apogee Software | |
Release dates | |
DOS | November 19, 1996 |
Windows | September 13, 2013 |
macOS (OS X) | September 13, 2013 |
Key points
- Re-released as freeware on June 22, 2005 (see Run in DOSBox for DOSBox setup details).[1]
General information
Availability
- The freeware version's Windows self-extractor can be used on Mac OS X and Linux by extracting it with p7zip or the like.
Essential improvements
v1.1 Patch
The v1.1 Patch fixes some issues but introduces a game-breaking issue with the Aquatic Combat Stage 6 boss.[2]
Skip opening cutscene
Go to Configuration, Game Options and set Cinematics to In-Game Only. The Apogee logo will still be shown.
Run in DOSBox
To run correctly in DOSBox, change cycles=auto
to cycles=30000
. Leave all other DOSBox settings at their defaults.
Game data
Configuration file location
Save game data location
- High scores are stored in
<path-to-game>\STARGUN.HI
Video settings
Input settings
Audio settings
Issues fixed
- This is usually caused by saving your settings after choosing the Sega control option.
Instructions |
---|
Cursor moves on its own
This is caused by choosing the joystick control option and then restarting the game without it. Either reattach a controller or delete STARGUN.CFG
.
Cutscenes run too slow
Ensure you are using cycles=30000
(see Run in DOSBox) and Refresh Rate is set to Fast in-game.
Game speed problems (runs too fast, randomly slows down or speeds up)
Ensure you are using cycles=30000
(see Run in DOSBox).
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 5.0 | |
Processor (CPU) | 486/66 Mhz | Pentium 90 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 44 MB | |
Video card (GPU) | Local Bus Video display card | PCI with fast DOS access |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8 | Windows |
Processor (CPU) | 1 GHz | 1.4 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 60 MB | |
Video card (GPU) | compatible with DirectX 7 | compatible with DirectX 9 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 (Snow Leopard) or later | |
Processor (CPU) | Intel Core 2 Duo 2GHz+ | |
System memory (RAM) | ||
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | 64 MB of video memory |