Difference between revisions of "Rescue: Everyday Heroes"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: updated template usage) |
m (updated template usage) |
||
Line 16: | Line 16: | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
{{Series|Rescue}} | {{Series|Rescue}} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/253130/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
Line 142: | Line 143: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
Line 226: | Line 231: | ||
|minOS = | |minOS = | ||
− | |minCPU = Intel | + | |minCPU = Intel Pentium 4 2.0 GHz |
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 1 GB | |minHD = 1 GB |
Revision as of 10:32, 1 September 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
![]() |
|
Developers | |
---|---|
Fragment Production | |
Publishers | |
rondomedia | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | December 11, 2013 |
Rescue | |
---|---|
Rescue: Everyday Heroes | 2013 |
Rescue 2: Everyday Heroes | 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/253130/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/253130/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | Intel Pentium 4 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Dedicated graphics card (GeForce 8000 equivalent or better) 256 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ Unity engine build: 4.3.1f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (253130) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2017-06-02