Difference between revisions of "Castle of Illusion"
From PCGamingWiki, the wiki about fixing PC games
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# Locate entry <code>"ScreenResIndex"=dword:0000000c</code> and change its value. | # Locate entry <code>"ScreenResIndex"=dword:0000000c</code> and change its value. | ||
{{ii}} Experiment with it as different setups can have different values. For example value of 15 can be 1920x1200 and 16 can be 2560x1440. | {{ii}} Experiment with it as different setups can have different values. For example value of 15 can be 1920x1200 and 16 can be 2560x1440. | ||
+ | }} | ||
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+ | ===[[FPS limiter]]=== | ||
+ | {{ii}} The game is locked to 30fps. | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|A steam user has successfully patched the game's executable, removing the fps limiter. http://steamcommunity.com/app/227600/discussions/0/864978109881207305/ }} | ||
}} | }} | ||
Revision as of 22:55, 7 September 2013
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Developers | |
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Sega Studios Australia | |
Publishers | |
Sega | |
Release dates | |
Windows | September 4, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Bad port with numerous issues including framerate cape and limited rendering resolution.[1]
General information
Availability
Game data
- Settings are saved in registry instead of configuration files.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
- In fullscreen mode game is rendered in 720p resolution and then scaled to resolution set in menu.
Instructions |
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Instructions |
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FPS limiter
- The game is locked to 30fps.
Instructions |
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Anti-aliasing (AA)
Instructions |
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Input settings
Audio settings
Issues fixed
High input lag
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | Windows Vista SP2 | Windows 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 10GB | |
Video card (GPU) | ATI 2600/Nvidia 8600 | ATI 4850/Nvidia 8800 |