Difference between revisions of "Sword of the Stars: The Pit"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 10:26, 31 March 2018
Developers | |
---|---|
Kerberos Productions | |
Engines | |
Windows | XNA |
Release dates | |
Windows | March 8, 2013 |
macOS (OS X) | July 16, 2014 |
Linux | August 30, 2014 |
Sword of the Stars | |
---|---|
Sword of the Stars | 2006 |
Sword of the Stars II: Lords of Winter | 2012 |
Sword of the Stars: The Pit | 2013 |
Sword of the Stars: Ground Pounders | 2014 |
The Pit: Infinity | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- OS X and Linux versions are only available with the Gold Edition.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
Healer | ||
The Pilgrim | ||
Juggernaut | ||
Necromancer | ||
Mind Games | ||
Gold Edition DLC | ||
Soundtrack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sword of the Stars - The Pit\ |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/ThePit/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233700/pfx/[Note 1] |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Sword of the Stars - The Pit\ |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/ThePit/ |
Steam | <Steam-folder>/userdata/<user-id>/233700/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/233700/pfx/[Note 1] |
- Only one save per class, fixable using Multiple save games fix.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Charge hub not deactivating, infinite XP
- If escape is pressed before a charging station is fully depleted it can be used until you fail to use it.
Level up sounds play on first experience gain
- During your first experience gain the level up sound will play.
Issues fixed
Issue installing dependencies
- When the game is installed without .NET 4.0 already installed on the system the second dependency, the XNA Framework, may fail to install.
Launch and restart[citation needed] |
---|
|
Run .NET 4.0 installers[citation needed] |
---|
|
Multiple save games
- Only one save game is able to played at any one time.
Manually move files in your save game data location[citation needed] |
---|
|
Sword of the Stars has stopped responding
Repair xnafx40_redist.msi[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1.6 GHz Intel Pentium | 2 GHz Intel Pentium |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 500 MB | 750 MB |
Video card (GPU) | 512 MB of VRAM | 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/233700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (233700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Pages needing references
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)