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Difference between revisions of "Darkstar One"

From PCGamingWiki, the wiki about fixing PC games
m (updated borderless fullscreen windowed usage)
m (→‎Video settings: updated video settings template)
Line 31: Line 31:
 
==Video settings==
 
==Video settings==
 
[[File:Darkstar One settings.png|290px|right|thumb|General settings.]]
 
[[File:Darkstar One settings.png|290px|right|thumb|General settings.]]
{{Video Settings
+
{{Video settings
|wsgf_link                 =http://www.wsgf.org/dr/darkstar-one/en
+
|wsgf link                 = http://www.wsgf.org/dr/darkstar-one/en
|widescreen_wsgf_award     =gold
+
|widescreen wsgf award     = gold
|multimonitor_wsgf_award   =incomplete
+
|multimonitor wsgf award   = incomplete
|widescreen_resolution     =true
+
|ultrawidescreen wsgf award = incomplete
|widescreen_resolution_notes=If the game crashes see [[#Some resolutions crash the game|some resolutions crash the game]].
+
|4k ultra hd wsgf award    = incomplete
|multimonitor              =unknown
+
|widescreen resolution     = true
|multimonitor_notes         =
+
|widescreen resolution notes= If the game crashes see [[#Some resolutions crash the game|some resolutions crash the game]].
|fov                        =unknown
+
|multimonitor              = unknown
|fov_notes                 =
+
|multimonitor notes         =
|windowed                  =true
+
|ultrawidescreen            = unknown
|windowed_notes             =Choose in Options.
+
|ultrawidescreen notes      =
|borderless_windowed       =unknown
+
|4k ultra hd                = unknown
|borderless_windowed_notes =
+
|4k ultra hd notes          =  
|anisotropic                =unknown
+
|fov                        = unknown
|anisotropic_notes         =
+
|fov notes                 =  
|antialiasing              =true
+
|windowed                  = true
|antialiasing_notes         =Choose in Options.
+
|windowed notes             = Choose in Options.
|vsync                      =unknown
+
|borderless windowed       = unknown
|vsync_notes               =
+
|borderless windowed notes =  
 +
|anisotropic                = unknown
 +
|anisotropic notes         =  
 +
|antialiasing              = true
 +
|antialiasing notes         = Choose in Options.
 +
|vsync                      = unknown
 +
|vsync notes               =  
 
}}
 
}}
  

Revision as of 08:30, 29 July 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox Key points

Some resolutions may cause crashes due to bundling an outdated DLL; see some resolutions crash the game for the fix.

Availability

Template:Availability Table

Improvements

Retail 1.3 Patch

The latest patch for the retail version is the Retail 1.3 Patch. Digital distribution versions already include this patch.

To skip the opening logo download the replacement ascaron.bik and put it in the video\Movies\Eng folder where Darkstar One is installed, replacing the existing file.

Game data

Template:Game Location Table

Video settings

Template:Video settings

Input settings

Template:Input Settings

Controller support

Controllers are natively supported, including rumble if available. Enable the controller under Gameplay, then choose the controller from the drop-down list in Controls and bind it appropriately (to invert an axis click the red rectangle beside it). You can also enable rumble here if your controller supports it.

Issues fixed

Some resolutions crash the game

Darkstar One may crash when using certain resolutions due to bundling an outdated version of iphlpapi.dll.
Instructions

netman.dll not found error

This is caused by DarkStar One shipping with an outdated version of this file.
Instructions

Ship throttle is backwards

If your controller's throttle is detected the wrong way around (e.g. putting it at the full speed position makes the ship stop instead) invert the "Throttle" axis.

Invert axis

To invert a controller axis left click the red rectangle to the right of the axis (there is no confirmation of the change). This works for all axes. To reverse the change simply click the rectangle again.

Mouse-based space flight uses the mouse as a cursor so neither axis can be inverted in-game. You can override this with a third-party tool but note that this will invert the mouse everywhere, not just during flight.

System requirements

Template:System Requirements