Difference between revisions of "We Are Chicago"
From PCGamingWiki, the wiki about fixing PC games
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
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|minOS = 7 | |minOS = 7 | ||
− | |minCPU = | + | |minCPU = 2 GHz |
− | |minRAM = 6 GB | + | |minRAM = 6 GB |
|minHD = 5 GB | |minHD = 5 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 450 or higher |
− | |minDX = | + | |minVRAM = 1 GB |
+ | |minDX = 11 | ||
|recOS = | |recOS = | ||
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|minOS = 10.8+ | |minOS = 10.8+ | ||
− | |minCPU = | + | |minCPU = 2 GHz |
− | |minRAM = 6 GB | + | |minRAM = 6 GB |
− | |minHD = 5 GB | + | |minHD = 5 GB |
− | |minGPU = Nvidia | + | |minGPU = Nvidia |
− | |minGPU2 = ATI | + | |minGPU2 = ATI |
+ | |minVRAM = 1 GB | ||
|recOS = | |recOS = | ||
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|minOS = 64-bit OS | |minOS = 64-bit OS | ||
− | |minCPU = | + | |minCPU = 2 GHz |
− | |minRAM = 6 GB | + | |minRAM = 6 GB |
|minHD = 5 GB | |minHD = 5 GB | ||
− | |minGPU = | + | |minGPU = Nvidia GeForce 450 or higher |
+ | |minVRAM = 1 GB | ||
|recOS = | |recOS = |
Revision as of 09:43, 20 January 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Culture Shock Games | |
Release dates | |
Windows | February 9, 2017 |
macOS (OS X) | February 9, 2017 |
Linux | February 9, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 450 or higher 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8+ | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia ATI 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 64-bit OS | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 450 or higher 1 GB of VRAM |