Difference between revisions of "Boiling Point: Road to Hell"
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Boiling Point: Road to Hell (Xenus: Точка кипения, Xenus: Boiling Point) is a video game developed by the Ukrainian based game studio Deep Shadows and published in 2005 by Atari. Boiling Point's gameplay is a combination of both FPS and role-playing video game mechanics. Critical response upon its release was, with few exceptions, lukewarm. This was attributed to the many technical issues that plagued the game's release: bugs, glitches and choppy performance. Patches have been released that address many, but not all, of these deficiencies. - ''Wikipedia'' | Boiling Point: Road to Hell (Xenus: Точка кипения, Xenus: Boiling Point) is a video game developed by the Ukrainian based game studio Deep Shadows and published in 2005 by Atari. Boiling Point's gameplay is a combination of both FPS and role-playing video game mechanics. Critical response upon its release was, with few exceptions, lukewarm. This was attributed to the many technical issues that plagued the game's release: bugs, glitches and choppy performance. Patches have been released that address many, but not all, of these deficiencies. - ''Wikipedia'' | ||
Revision as of 11:04, 16 April 2013
Template:Xenus Boiling Point: Road to Hell (Xenus: Точка кипения, Xenus: Boiling Point) is a video game developed by the Ukrainian based game studio Deep Shadows and published in 2005 by Atari. Boiling Point's gameplay is a combination of both FPS and role-playing video game mechanics. Critical response upon its release was, with few exceptions, lukewarm. This was attributed to the many technical issues that plagued the game's release: bugs, glitches and choppy performance. Patches have been released that address many, but not all, of these deficiencies. - Wikipedia
The original game has many bugs within it, I recommend patching it:
Patch 2.0 Euro: http://www.gamershell.com/news_23811.html